Morph

Info

Currently for Minecraft 1.7.2

Winner (Individual) of the second 96 hour modding marathon hosted by Searge of MCP, known as ModJam.

This mod is still in Beta and is unfinished! Updates will come in the future to the remaining missing content.

Requires Minecraft Forge!

  • “Acquire” most living mobs by killing them (a morph). This includes other players, silverfish, mobs from Twilight Forest, Mo’ Creatures, Ore Spawn, and more!
  • Use abilities that accompany morphs you acquire! More info in the next tab.

 

Usage

  • Browse previously acquired morphs with the (defaults) [ / ] keys (Square brackets, normally next to the Enter/Return key). Hit them to open the Gui and scroll up and down, hold shift to scroll left and right. (Works with the mouse as well, once the selector is open!). The mod will try it’s best to prevent duplicate morphs, however it cannot guarantee that.
  • Select a morph with the Enter/Return/LMB. It takes ~4 seconds to transition between morphs, and you cannot acquire new morphs while morphing.
  • Remove a morph with the Delete/Backspace button. You however, cannot remove your original state, or the morph you are currently using.
  • Close the morph selector with the Escape/RMB. It will auto close if there is another Gui open.
  • Add a mod to favourites with the ~ key, when in the Morph Gui. You can also hold the ~ key to open a radial menu to morph into your favourites!

 

Planned Features

 

Known Issues (and status)

  • (BUG) Morphs with tiny hitboxes cannot swim up pools deeper than 1 block.
  • (BUG) Horse morphs in grazing mode infinitely graze.
  • (BUG) Occasionally morphs can duplicate. This is entirely due to the entity NBT data being slightly different, causing the mod to think the morph as a new morph. If you are being overrun with morphs, delete some.
  • (WONTFIX) Morphing into child morphs will show the morph transition into an adult morph. Child models are changed directly in the model class, so I’d rather not go to hassle of handling each individual case to correctly show the transition, especially since there are no hooks by MCForge in that category.
  • (WONTFIX) Very large morphs have difficulty breaking blocks, especially those with a very different eye height from the player. The server classes these seperately and might reject the block breaking. Won’t fix, not a big issue.
  • (WONTFIX) Morphs with short “arms” float in first person. Won’t fix because the mod is using a generic way to get “arms” of mobs, and attempting to render them in the same viewpoint/position first person as normal player arms.
  • (UNDECIDED) Holding items as morphs which cannot hold items, will not show the item.

If you have an issue, check here. If it’s not in the list, report it here or contact me on IRC! The list above isn’t exhaustive, check the Github’s open and closed issues for more.

Abilities

Abilities are basically “characteristics and skills”, but for simplicity’s sake, they’re called abilities. Packaged with the mod right now there are 11 abilities, some good, some bad. They are as follows:

  • Climb
  • Fall Negate
  • Fly
  • Float
  • Fire Immunity
  • Hostile
  • Swim
  • Sunburn
  • Water Allergy
  • Step
  • Poison Resistance
  • Wither Resistance
  • Sink
  • Fear
  • Potion Effect

 

Explanation:

Climb: Mimics spider climbing up walls etc, you have to push yourself against a wall and you’ll climb up it. You need to remain pushed against the wall to climb up it, of course, and you fall if you let go.

Fall Negate: Prevents fall damage!

Fly: Mimics creative flying, available for vanilla mobs that fly.

Float: Only one mob in vanilla supports this, and that’s the chicken. Instead of falling to your doom, you slowly float downwards like chickens do.

Fire Immunity: A variety of mobs have this, especially all the nether mobs. This will make you fire resistant and let you swim around in lava if you want to.

Hostile: Certain mobs are labelled hostile specifically because they try to target players. There is no use of this ability unless you enable Hostile Mode in the config (explained later).

Swim: This ability allows mobs to breathe underwater, and optionally, make them drown when out of water.

Sunburn: Think Zombies and Skeletons burning in sunlight. Yeah.

Water allergy: You take damage when wet. Like endermen and blazes.

Step: You get a change in step height, this normally will allow you to walk up 1 block high areas.

 

To identify abilities, look in the Morph gui next to the morph, listed there are abilities that may be available to the mob.

 

Hostile Mode

This is a config option that affects the “Hostile” Ability. By default it is turned off. This modes allow you to walk amongst (some, not all [Spiders and Slimes will not ignore you]) the hostile mobs in the game, if you are morphed as a hostile mob.

EG: You’re a skeleton and you walk up to a zombie, which completely ignores you unless attacked.

Once again, as stated, Spiders and Slimes will not ignore you if this is on. This is because they use the old AI system still.

Mod support

Alright… Here’s the interesting bit. In terms of mod support, there’s two ways you can go.

1. Bug the Mod author to support the mod by using the API found here.
2. Contribute to a Mod Mobs Mapping that you can find here.

 

Usable abilities

Right now, usable abilities are planned. What are usable abilities? Stuff you can trigger on command, like teleportation, exploding, shooting projectiles, etc. HOWEVER, these are not included in Morph just yet, and will most likely come in the later update.

Download


878 Comments

  1. mario384 September 28, 2013 5:17 am  Reply

    Hey, great job on the mod! I just wanted to post that you should add a mountable trait. So if your a mob which can be mounted, other players can ride you. And, maybe a config option to get a mob’s attributes?

    • mario384 September 28, 2013 5:22 am  Reply

      Also, maybe a trait so like if your a wolf, if you get attacked, the other wolves will go hostile on whatever hit you.

      • coolsunnyman November 24, 2013 9:54 am  Reply

        I really like this Idea but only the wolf mountable people eh not so much

        • tahujdt November 28, 2013 2:45 am  Reply

          Really, if you’re using this mod to disguise yourself, then allowing players to ride you is a decent idea. A good way to make that work would be to show which way the player is trying to steer you. That way, you could make him think he is controlling you even if he isn’t.

          • jos jeapes January 7, 2014 12:59 am 

            this would be very hard – depending on how the mod is coded, players can mount entities and with a bit of coding blocks, but not other players, would be cool though

          • RandomGuy101 January 11, 2014 9:25 pm 

            OOO!, I know, wouldn’t it be good if instead of showing you where they want you to go… IT FORCED YOU TO GO THAT WAY!. Oh, that would be great.

          • Roboslime March 22, 2014 3:38 am 

            I think that they should have control over you, but if you try to move, it overrides them. there could also be a button to disable their control of you. This way, you could, for example, kill their named pet horse D: then morph into it, and when they ride you you could become a “stubborn horse” or they could be riding you near a ravine and suddenly you change course towards it. When you got to the edge, you would jump to the middle and swap to a bat or other flying mob, causing them to plummet to their dooms. Or you could just start “being scared” of mobs, like horses often do in ghost stories. You might even just change course to freak them out.

          • I AGREE WITH ROBOSLIME April 4, 2014 12:55 am 

            Yah Roboslimes idea is awesome :D ICHUN IF U READ THIS CAN U PLZ ADD WHAT ROBOSLIME SAID

          • bob summoner of rain June 22, 2014 6:28 am 

            i like how people comment on the first comment so people can see their comment

          • Meow Face July 10, 2014 8:50 am 

            You can’t even ride Wolves why the fuck are you people talking about this shit?

    • Grillyyyyy September 28, 2013 11:21 am  Reply

      ehem just 3 words that will make this mod #1… MAKE-THIS-MULTIPLAYER plz plz plz plz plz

      • Macboy3 September 28, 2013 1:19 pm  Reply

        isnt it already multiplayer?

          • Cjbell December 22, 2013 11:49 am 

            no its not

          • awsome January 22, 2014 9:59 pm 

            It is.
            In fact I made a server for it and play it with my friends.

        • :D November 17, 2013 1:44 am  Reply

          And now it’s 1.7 compatible! Somebody was able to update this mod!
          http://goo.gl/M0UUdE

          • BFG November 19, 2013 10:02 am 

            D=

          • HIMADPEOPLES November 24, 2013 6:30 am 

            I Salute you.

          • epicameron December 11, 2013 11:27 am 

            FUCK YOU!!

          • MIEN December 11, 2013 11:28 am 

            FUCK YOU FUCKER I WAS SO EXITED!!!!!

          • Me December 26, 2013 1:42 pm 

            Wait… so if i get the dismeberment mod and the morphing mod and i morphed to a zombie and somebody killed me, would body parts fall of?

          • Linkhanson January 13, 2014 10:43 am 

            Eh, I like this song anyway,

          • HDGamer January 20, 2014 1:09 am 

            I Just Got Rickrolled :p

          • goanna67 January 27, 2014 3:51 pm 

            I guess it is rick roll :p

          • wow February 14, 2014 3:15 am 

            i had this happen like 10 time :P

          • Kiddabob February 15, 2014 12:22 pm 

            I JUST HATE YOU RIGHT NOW – RICKROLE IS SO OLD

          • Android Flash March 19, 2014 8:00 am 

            Yeah. Try it yourself. Like if it was so easy.

          • george April 7, 2014 3:26 pm 

            You destroyer of hopes and dreams…

          • Bella June 28, 2014 12:23 am 

            Would have worked better if not for the ad . . .

          • UNNAMED July 8, 2014 7:22 am 

            (Japanese Speak) F@#KUA YOU!!!

          • orion July 11, 2014 7:39 am 

            well shit if that mod was upgraded we are all fucked

      • Coolhobo77 October 21, 2013 2:04 am  Reply

        It is for multiplayer

      • ninehous October 30, 2013 2:58 am  Reply

        It is SMP…

      • Sketaful October 30, 2013 8:15 pm  Reply

        If you write plz because it’s shorter than please, then the answer is no, cause it’s shorter than yes. :P

        Nah, but it’s been multiplayer-compatible all the time so perhaps you should try before you ask? :)

        • SkyeRise November 2, 2013 9:36 pm  Reply

          It isn’t SMP compatible for 1.6.4 – or rather it is bugged to hell when in SMP. Works fine in SSP, but in SMP you get stuck in the first morph you get and also cannot add new ones :(

          • Sketaful November 3, 2013 4:56 am 

            I have no problem with Morph in MP beside that it doesn’t let you return to yourself. But morphing between different mobs never fail.

          • Superwolf November 30, 2013 2:23 am 

            You have to type /morph demorph to fix it :D

          • miniops12 December 8, 2013 10:27 am 

            I’m probably gonna make myself sound like a noob by saying this, but what’s SSP and SMP?

          • Sketaful December 10, 2013 4:58 pm 

            miniops12

            SSP = Singleplayer
            SMP = Multiplayer

          • Kion January 26, 2014 7:15 am 

            SSP = Survival Single Player
            SMP = Survival Multiplayer
            People normally just refer to it as just single or multiplayer.

      • IRSMsoso December 25, 2013 6:13 am  Reply

        You can run a lan server

        • . March 2, 2014 8:47 pm  Reply

          You can

      • joop0625 February 9, 2014 3:51 am  Reply

        Grillyyyyy, it’s already multiplayer, just learon how to make a multiplayer server :/

      • zxin Mine March 25, 2014 4:19 am  Reply

        Dude all forge mods are automatically multilayer nowadays, so just put the .jar for this in a forge server mods folder

      • stephen May 22, 2014 2:34 am  Reply

        hell yeah

    • Rekar October 13, 2013 2:41 am  Reply

      Maybe like skeleton can ride spider? :D

    • DJFluffy October 22, 2013 7:29 pm  Reply

      the adf.ly website dosent work i cant download it plzz help :((

      • L November 19, 2013 1:17 am  Reply

        Disable any ad blockers you have, it’ll probably work then.

        • miniops12 December 8, 2013 1:26 pm  Reply

          I have two or three ad blockers. It worked fine for me.

          • miniops12 December 8, 2013 1:27 pm 

            …except the mod didn’t show up (of course T_T).

          • A dirty hobo on the streets January 1, 2014 9:17 am 

            I got adfly to work and got the mod

          • Kion January 26, 2014 7:19 am 

            How do you need three ad blockers? I just use Adblock plus and it blocks everything, even youtube in-video ads.

    • andrew December 4, 2013 3:20 am  Reply

      how to download

    • ModdingPerson December 31, 2013 5:48 am  Reply

      I cant download the mod with 1.6.4 forge modloader! I put the folder in the .minecraft, but it won’t work!

      • ZachRW January 2, 2014 1:51 am  Reply

        You need to put it into your mods folder in your .minecraft. If you don’t have one create a new folder named “mods”.

        • weegeeizcool June 19, 2014 3:32 am  Reply

          It’s in the mods folder. It won’t work!

          • Duuuuude July 3, 2014 11:14 am 

            you must have forge

    • Questioning guy who needs answers December 31, 2013 9:06 am  Reply

      I cant be a baby mob

      • Kion January 26, 2014 7:20 am  Reply

        Enable it in the configuration, same with bosses.

    • LuckyFighter98 January 25, 2014 11:06 pm  Reply

      Hey mario384 do you know how to use a morph’s ability? For example how do I climb up walls as a spider? Or fly as a ender dragon?

      • Netherrak_Kid01 February 6, 2014 1:58 am  Reply

        make sure they are enabled in the config file

    • FlyinghunterCSFU February 2, 2014 1:47 pm  Reply

      Is it possible to limit this mod to only the staff on my server? Ahd is this mod pixelmon compatible?

      • PhoenixRealm February 26, 2014 9:49 am  Reply

        Yes, /morph whitelist ^^

    • Karla February 3, 2014 1:24 am  Reply

      i cant download the mod can anyone help me!?

      • Hayden May 4, 2014 8:24 pm  Reply

        start minecraft then change profile then go to 1.6.4

    • Danny February 8, 2014 8:05 am  Reply

      How do you change it so that when you kill a mob, it doesnt automaticly turn you into a mob, but you have to manually morph, its really annoying when you kill a mob by accident, you turn into it.

      • Warrior February 10, 2014 11:13 am  Reply

        Just change it in the config. That’s what I did.

    • harrythehippo33 March 4, 2014 6:51 am  Reply

      too bad you cant be the nyan pig from trail mix mod

    • MOUNTABLE TRAITS! YES! March 8, 2014 9:44 am  Reply

      AWESOME IDEA like if your a horse then you could be mounted and or pig :D *LOVE THAT IDEA*

    • Joel March 8, 2014 11:39 am  Reply

      Help ichun i can’t fly

      • scr March 15, 2014 7:36 pm  Reply

        read the config. you can enable and disable the flight abilities.

        search for line 147:

        # Disable the flight ability until a player…
        # 0 = Enable early game flight
        # 1 = …has reached the nether
        # 2 = …has killed the Wither
        I:disableEarlyGameFlight=1

        • Cakeisalie62 April 19, 2014 8:52 am  Reply

          How do I get to the config?

    • Littlemoon March 11, 2014 12:23 am  Reply

      yeah that would be awsome :D

    • Butter Recruit JKPwnage March 12, 2014 5:47 am  Reply

      you’re* just saying

    • Peytonomfg March 16, 2014 9:32 am  Reply

      omfg how to download im screeching bYE

    • The Minecraft PRO April 10, 2014 4:43 am  Reply

      When Is This Mod Going To Update It Is Taking A Very Long Time Update Already.

      • TheMonkeydude May 14, 2014 12:24 am  Reply

        sO wE mEET aGAIN cAPTAIN cAPITAL!

    • Betsyodin April 10, 2014 4:54 am  Reply

      why can’t we download this mod for 1.7.2

      • The Update Guru June 8, 2014 11:04 am  Reply

        Because it hasn’t been updated noob.

    • wut April 18, 2014 3:54 am  Reply

      wut do i do after downloading the mod? how do I play it.. or where do I even start it..

      • PloxTime June 11, 2014 10:03 pm  Reply

        If you already downloaded the mod (in the download tab) open your minecraft data folder (Like this: Windows: %appdata%/Roaming/.minecraft Mac: User,Library,Application Support/Minecraft Linux: I don’t own a linux so look up .minecraft in the minecraft wiki). Then, you go to your mods folder (make sure you have forge 1.6.4 installed). Finally, drag the mod into the folder and start minecraft with the profile called “Forge” and enjoy!

    • grahabra001 April 22, 2014 10:02 pm  Reply

      yes pls add

    • theo May 4, 2014 10:30 pm  Reply

      That’s Awesomeness!

    • FluffyWolf May 23, 2014 10:38 pm  Reply

      PLEASE MAKE IT FOR 1.7.2 PPPLLLEEEAAASSSEEE

      • The Update Guru June 8, 2014 11:06 am  Reply

        He is, its just that 1.7 is a huge update. Don’t expect him to do it instantly. (Don’t reply once the mod is out for 1.7 telling me I’m wrong, just look at the date.)

    • Mojo May 24, 2014 11:07 am  Reply

      I was watching ultra modded survival (CaptainSparklez) and when he was flying as a blaze, I noticed that he started flying really fast. Does anyone know how to do that?

    • Blade3274 June 6, 2014 3:03 am  Reply

      this is sooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo dumb i cant get forge to work when i want to do this that is soooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo dumb i mean this its just soooooooooooooooooooooooo stupid i dont like this mod it was develemt by a person that i dont know i mean i like the anamshens and stuff but that s olny comeing from mod show cases rather have to shape shifter..

    • B Lawry June 10, 2014 3:00 am  Reply

      Hey, iChun…
      I’m having a problem with the latest version. It says that I need to upgrade Forge, but if I do that, your Portal Gun Mod will most likely crash the game! I need your help ASAP. Please, don’t let me down.
      -B

    • Silvercreeper June 17, 2014 9:03 pm  Reply

      Make the morph mod compatible with the godzilla mod

    • Potato June 28, 2014 3:22 am  Reply

      When I turned into a bat, I couldn’t fly. Is this a bug or somethin?

    • TheSpikyMinerz June 29, 2014 2:03 am  Reply

      I would like it updated to 1.7.2.

    • crafterNB July 3, 2014 11:52 pm  Reply

      can you please update this to 1.7.2 thanks

    • Wolfgirl777 July 4, 2014 9:57 am  Reply

      Hey IChun y u no tell everyone that it was my idea…..I gave u the idea on minecraftfourm.net……. my username on there is Wolfgirl777.plz give me credit.

    • Fluffehdicee July 7, 2014 3:55 pm  Reply

      But it would take a little while depending on the setup and things it would be nice to mount people in morph.

  2. WrathOfFire September 28, 2013 5:23 am  Reply

    I found another bug: if you trample a crop while morphed into a mob, the farmland block will turn back into a dirt block, but the crops planted on top of it will still remain there.

    • mario384 September 28, 2013 5:40 am  Reply

      Tried to replicate but it didnt work. Also, please post issue on GitHub.

      • WrathOfFire September 28, 2013 5:47 am  Reply

        It only works on carrots and potatoes.

        • Oli September 28, 2013 6:16 am  Reply

          I’ve had that without Morph. I think it’s probably unrelated.

          • Just to tell you September 28, 2013 7:06 pm 

            Carrots and potatoes don’t break when trampled, its intentional

    • win7yes October 13, 2013 6:45 am  Reply

      It’s a Minecraft Forge bug. It happends to me too

  3. Don't Click Here September 28, 2013 6:13 am  Reply

    How do I edit the traits for the mobs from different mods?

    • Bassdrop1 October 19, 2013 12:15 pm  Reply

      Most likely you’ll need java knowledge and the morph api for that.. Yeah.. It’s complicated

    • Nice April 5, 2014 12:02 am  Reply

      Nice youareanidiot.com my sister fell for it so hard

  4. Blank September 28, 2013 8:38 am  Reply

    Suggestion: make players morphed as bats have blindness in daylight. As of 0.3.0 bats are OP.

    • josh October 12, 2013 4:06 am  Reply

      BATS ARENT BLIND

      • Rektar October 13, 2013 5:55 am  Reply

        Yes they are, they just use sounds to find where they are going, this is called, Echolocation.

        • Stupid Say what October 13, 2013 7:34 am  Reply

          bats aren’t blind but they do have bad eyesight that’s why they use echolocation not because they are totally blind.

          • Rektar October 27, 2013 6:45 am 

            True, but in Minecraft blindness ALSO makes you ALMOST blind, so it coincidently works out.

          • WrathOfFire December 8, 2013 2:48 am 

            Bats have normal eyesight. It is just hard for them to see because they are nocturnal (meaning they sleep during the day and wake up at night) and it is dark during the night.

          • EndeySlendy December 22, 2013 7:34 am 

            Bats don’t have bad eyesight, silly. They have have similar eyesight to us! Why do you think they need echolocation to see at night?

          • jscooly555|piglord January 9, 2014 6:23 am 

            They can’t see well in darkness and bright lights hurt them!

          • Slider at the bottom of your screen January 15, 2014 7:18 am 

            They don’t have bad eyesight, they have regular eyesight.

  5. Dakota September 28, 2013 9:10 am  Reply

    it does not work with the latest version of forge,that should be updated because I REALLY want to use this mod

  6. cameron September 28, 2013 9:53 am  Reply

    I CANT MORPH INTO A ENDERDRAGON

    • Meikk99 September 28, 2013 10:34 pm  Reply

      You should enable boss mobs in the config
      (.minecraft/config)

    • oopsurdeadman October 5, 2013 10:23 am  Reply

      I had that problem too

    • USSNebraska October 30, 2013 9:12 pm  Reply

      You cannot morph into the enderdragon because you have to go into the config file and change the boss mob property

      • noah December 28, 2013 3:39 am  Reply

        I can’t morph into a boss ether, even after i changed the config file

    • Abchrisabc December 4, 2013 12:34 am  Reply

      Search in your config for this :
      # Can you morph into bosses?
      # 0 = No
      # 1 = Yes
      I:bossMorphs=0

      • LuckyFighter98 January 25, 2014 10:13 pm  Reply

        So I found that section… but how do I enable boss mobs?

        • Jade Skysong February 16, 2014 2:03 am  Reply

          First, find someone with an IQ higher than their age. Second, ask them to fix it.

    • Elijah Wasson February 16, 2014 2:53 am  Reply

      Yes you can. You can morph into boss mobs:
      1. Go to your Technic installation folder
      2. Go to the modpacks folder
      3. Go to configs
      4. Find the morph config and open with a text editor
      5. Just scroll down until you see the boss morph and enable it (1)
      6. Try it out on a hidra or naga ;)

  7. hdwueriyefwaurg September 28, 2013 10:16 am  Reply

    hey GREAT MOD and all and also thanks for updating it but i got the mod. when i play a game my screen just blinks from a black screen to my game! It’s really annoying and please fix it!

    • Kion December 2, 2013 8:39 am  Reply

      That’s a forge issue. I might or might not be fixed.

  8. Cody September 28, 2013 10:16 am  Reply

    How do you open the config to turn on the hostile trait/ability?

  9. joey September 28, 2013 11:07 am  Reply

    don’t know if anyone else wants this but maybe you could add a time limit option on morphs. maybe 5-7 minutes and then you revert to default form d wait 2-3 minutes before you can morph again. and maybe 1 out of 10 times you will get a morph that is not the one you selected. gives sort of a ben 10 feel

    • Meikk99 September 28, 2013 10:36 pm  Reply

      Maybe there should be an option in the config for that

    • HugelDude September 29, 2013 1:15 am  Reply

      This isn’t a ben 10 mod.

      • Scotty123Theminer September 29, 2013 9:29 pm  Reply

        Ben 10 Is Bad And Abosley Cr*p

        • Scotty123Theminer September 29, 2013 9:36 pm  Reply

          And If It Was A Ben 10 There Would Be The Ommitricks

          • YOUdontknowme October 1, 2013 8:40 am 

            3 reasons why I disagree with the whole “Ben 10″ Idea,
            1. I hate Ben 10
            2. There is probobly a Ben 10 mod already, and this mod is awesome how it is
            and

            3. SOME PEOPLE AREN’T BABIES ANYMORE!

          • joey October 4, 2013 1:28 pm 

            i was only suggesting OPTIONAL nerfs because it seems to make a player too over powered too early. second I said it has a ben 10 feel because it reminds ME of ben 10. ANYONE ELSE WANT TO CHEW ME OUT!?

          • Dittoslash_Hexagon400 October 10, 2013 1:40 am 

            *Omnitrix*

      • giszx October 16, 2013 4:40 pm  Reply

        Why would it even be a BEN 10 mod?

    • F3RNY June 23, 2014 8:52 am  Reply

      That makes no sense. Too much power? WHAT? Are you dumb? What powers do you get other than morphing into mobs it’s basically changing your player model. Nothing else. And Ben 10 sucks

  10. Kajinama September 28, 2013 2:10 pm  Reply

    How about a command to give a morph to a player? While there’s currently one to give a player the morph of the creature that they’re looking at, I have been having trouble getting it to recognize what I am looking at. I would also like for this command to either ignore what is disabled in the config file, or have it’s own options in the config file.

  11. Macboy3 September 28, 2013 2:22 pm  Reply

    are bats supposed to have flight powers?

  12. Macboy3 September 28, 2013 2:40 pm  Reply

    then again flight isnt working for me

    • USSNebraska October 30, 2013 9:13 pm  Reply

      Dude this mod is still in beta!

    • Brickmaster January 16, 2014 4:13 am  Reply

      On multiplayer mine will only work with vanilla mobs and not mocreature mobs D:

  13. Oliver September 28, 2013 7:27 pm  Reply

    how do i download the mod?

    • Just saying September 28, 2013 9:20 pm  Reply

      Click the blue 0.3.0 Text, it’s a link

  14. Meikk99 September 28, 2013 10:40 pm  Reply

    I think you should fix the enderdragon “bug” because else you can’t get back to the overworld in survival

    • Macboy3 September 29, 2013 12:26 am  Reply

      without death that is

    • Scotty123Theminer September 30, 2013 10:52 am  Reply

      The Enderdragon Doesn’t Die Because Its A Part Of You

  15. veljko September 29, 2013 1:37 am  Reply

    i can downloadet

  16. ola k ase September 29, 2013 2:57 am  Reply

    I can’t download it, adfly links don’t work for me, i don’t know why

  17. DakotaLinker September 29, 2013 4:05 am  Reply

    I for the life of me cant get the GUI to pop up anymore, i was using 1.6.4 it was working fine, i went to 1.6.2 so i can play with other mods and the “[/]” keys aren’t popping up the screen to select my morph, but the morph is still working i morph into anything i kill.. any suggestions?

    • Stevy May 5, 2014 9:11 pm  Reply

      Same problem, late response xD. Hope it fixes soon

  18. DakotaLinker September 29, 2013 4:08 am  Reply

    nevermind, all i had to do was a little bit more reading on the help page and its all fixed ;)

  19. RayereSs September 29, 2013 4:10 am  Reply

    will you ever fix the hitbox issue? (not being able to walk through 1 block high holes)

    • Scotty123Theminer September 29, 2013 9:25 pm  Reply

      I Can Get Under 1 Block Things With A Chicken In 0.3,0 and 0.2.0 and 0.1.0 and 0.0.7

      • poop October 4, 2013 9:30 am  Reply

        Why Do You Type Like This?

  20. Yessidi Yess September 29, 2013 5:32 am  Reply

    Is there a way to reorder your morphs?

    • IanM_56 February 17, 2014 8:15 pm  Reply

      Yes, but it’s not really practical or easy. It requires manually editing the .dat files with NBTEdit.

  21. sondrex76 September 29, 2013 6:02 am  Reply

    i like the mod its realy awsome but i have found some balance issues witch i think is possible to fix.
    1: when you have abilities on and are a bat or another flying creature you can fly free and its early game. most mods dont give you this before late game. way to fix: maby make a config that will make it impossible to use any armour when you morph into a creature or make it impossible to use items when you are morphed. ofcorse the config would not have any effect if you morphed to a mob that can wear armour like a skeleton or a zombie.
    2: when you have killed a blaze and you are in the nether you are pretty much unkillable, fire proof and can fly. i think you can fix this the same way as in 1: make it impossible to wear armour when you are a blaze.

    • EndeySlendy October 12, 2013 9:59 pm  Reply

      Good idea! Keep in mind, this is still beta, and you will use a ritual or something in full to get a morph (but I hope there is a config option for this way), but I like this! :)

    • Miyuji January 28, 2014 6:58 am  Reply

      Yeah, I would like to see a few more traits added to the morphs. For example the inability to use items in your action bar. I enjoy the bat and being able to fly and explore in the early game. But I don’t think the bat should be able to mine, eat and use items. I think you should maybe replace the action bar with specific skills that could be used in place of items.

      So for example the blaze would have the fireball in slot one and nothing else. You click it and shoot three fireballs like blaze. Basically with no hands, you get no items, with special abilities you inherit them as well.

  22. Asheo237 September 29, 2013 2:45 pm  Reply

    some mobs still attack me even when i configure the config :(

    • DemTaters December 22, 2013 2:40 pm  Reply

      If your talking about spiders, they are coded different to normal hostile mobs. So the only way for ichun to fix this would be to make this a .jar mod, but that would make it very incompatible.

  23. gamingdoes0 September 29, 2013 3:34 pm  Reply

    i discovered a bug in the mod when you are a squid and u sprint the particle affects when u run is 5 blocks higher then you

  24. TNTluva September 29, 2013 3:51 pm  Reply

    This mod could be used for a sort of minigame…Changeling. One player is the changeling, who can(this mod comes into play) transform into whoever and whatever they kill. The rest of the players(who will, on an honor system, never use the morphs) are the humans that try to kill the changeling. When the changeling is killed, then they will announce that they have died, and the round restarts.

  25. Scotty123Theminer September 29, 2013 9:26 pm  Reply

    That Is From My Little Pony Friendship Is Magic Right I Love MLPFim

    • Corvus October 11, 2013 11:21 am  Reply

      changelings?

    • Delko January 4, 2014 9:33 pm  Reply

      This mod has nothing to do with MLP at all.

  26. Ultimate Death September 29, 2013 9:59 pm  Reply

    I WANT TO INSTANTLY BE ABLE TO GET ABILITY

    (╯°□°)╯︵ ┻━┻

  27. Joel September 30, 2013 1:16 am  Reply

    How do I install this on multiplayer forge?

    • BobbitTheDog October 5, 2013 7:55 am  Reply

      The same way you install p. much EVERYTHING on MP forge. just copy to server’s mods folder.

  28. Max September 30, 2013 2:55 am  Reply

    Hi great mod i have a bug, i cant morph into myself again

    • Sketaful October 19, 2013 12:40 pm  Reply

      YEs. Same problem here. Me and a friend ran around as each others because we couldn’t morph back to och original selfs.

      Sometimes it works again after a logout/login, sometimes it didn’t. Sometimes we couldn’t morph into each others chars either so we where stuck as animals/monsters (always able to morph between them) but couldn’t turn back to being humans.

      • scatterlogical October 28, 2013 5:02 pm  Reply

        Yeah I’m having the same issue! Although I did turn back to myself randomly at one point, I turned into a critter again and I’m stuck again. I dunno if it has anything to do with it, but we’re running Mo’ Creatures and we’re on an MCPC+ server.

        I’m loving the mod otherwise, such a great idea and very well implemented already :) Looking very forward to the whole skill aquisition mechanic!

        • Sketaful October 30, 2013 8:21 pm  Reply

          Well. Also running mcpc server. Latest version of mcpc does fix the prob with suffocating when ur one block high and have a block above you. :)

  29. Justin September 30, 2013 9:04 am  Reply

    crashes when used with pixelmon

    • Justin September 30, 2013 9:13 am  Reply

      Also when have 2 slime sizes don’t know how to change between

      • Just A Guest October 17, 2013 10:06 am  Reply

        Try to hold shift then move the mouse wheel

  30. Fred September 30, 2013 10:02 am  Reply

    Is this for 1.6.4?

    • Scotty123Theminer September 30, 2013 10:50 am  Reply

      Yes It Is

  31. Scotty123Theminer September 30, 2013 10:57 am  Reply

    I Have No Problems With This Mod I Can Go Under 1 Block And I Installed It Probley

  32. david torres September 30, 2013 11:09 am  Reply

    Will it work for the x-box 360 if I download it and transfer it to it?

    • Scotty123Theminer September 30, 2013 1:04 pm  Reply

      There Is No Such Thing As Mods For X360

      • EndeySlendy October 4, 2013 10:27 am  Reply

        There are, but they can’t be transferred from PC.

  33. ModdingNoob September 30, 2013 4:32 pm  Reply

    Hey I got a kinda stupid Question:
    how do I install this?
    please add a readme or something like that so this question won’t be asked again

  34. Chris Ob September 30, 2013 6:31 pm  Reply

    how do u access config

    • Crafting4ever November 7, 2013 2:34 am  Reply

      Look in your .minecraft\config directory. All mod configs go there. Just open it with a good text editor.

  35. CrzyDoesMC September 30, 2013 6:48 pm  Reply

    TrueMU sent me!

  36. Ben September 30, 2013 8:23 pm  Reply

    I use the magic launcher (cause i cant mod for life) but when i turn it on it crashes the launcher even though everything is OK?? Please help

  37. mado1234 September 30, 2013 9:53 pm  Reply

    TrueMU sent me :D

  38. mado1234 September 30, 2013 9:54 pm  Reply

    How do i change the config for mobs not to attack me when im a mob? D:

  39. Dave September 30, 2013 10:17 pm  Reply

    Could you plz make a 1.5.2 version 0-0

  40. carveros October 1, 2013 2:22 am  Reply

    dude i just love your mod ^^, it would be great though if you made the new “abilities” compatible with mo creature (would be awesome to fly as a dragon) and maybe for certain creatures on which you can saddle, for instance if you kill your horse and he has a saddle on him, you can change into a saddled version of it, which would allow friends to ride on your back until they decide to go down or you morph back. maybe also add abilities which are unique to certain mod’s mobs (ex; werewolves in MoC lope on all fours at a certain speed, maybe you go faster morphed in a werewolf and lope, but you cannot morph into a werewolf during the day, otherwise you immediately go back to human)

    • Crafting4ever November 7, 2013 2:36 am  Reply

      It has a method for testing which mobs have what abilities. It’s not the best method, and tends to have trouble with mob flight, but other than that it’s pretty good.

  41. Endersway October 1, 2013 4:50 am  Reply

    Is this only for 1.6 when will it update to 1.6.2 or 1.6.4

    • Rektar December 13, 2013 8:36 am  Reply

      1.6.X the X means any, so it’s 1.6.2 and 1.6.4, also 1.6 itself doesn’t exist (excluding the pre-release)

  42. Ghostpatrol1 October 1, 2013 7:31 am  Reply

    I can’t install it. How do you do it?

  43. mdd October 1, 2013 10:57 am  Reply

    Hey i am a bat and befor i used to fly like creative but now i cant at all it just flops down

  44. Matt October 1, 2013 8:26 pm  Reply

    Hey! for some mobs you should add more attributes, ovb. enderman teleporting w/ no damage, ocelot wolf and horse have varying degress of speed, horse has higher jump, havent killed wither but if not shoot heads with like r of something. the ovbious stuff to make it more fun. right now too little of the mobs do too little so its just to have more fun. TY. just trying to help :P

  45. Sparkyro October 2, 2013 3:02 am  Reply

    I think its a good idea to make a cofigtab ingame so we can change the controls. On my norwegian keyboard we have 1 key that we can press that is going to work like the ] key we need to press. But we don’t have a button that counts as [ .

  46. Sparkyro October 2, 2013 3:04 am  Reply

    Ops found the key but we still need to change controls ingame

  47. xXBluePikachu October 2, 2013 6:57 am  Reply

    HI! How do i turn on hostile mode in the config?

    • USSNebraska October 2, 2013 10:37 pm  Reply

      Select option 1 in the place with a :

  48. biteyboy606 October 2, 2013 7:51 am  Reply

    where is the download link?

  49. Awsome October 2, 2013 9:31 am  Reply

    Hey! excellent mod. Can’t wait to see it in the future

  50. USSNebraska October 2, 2013 10:36 pm  Reply

    Congrats ichun! Your mod is rapidly expanding in popularity, as I just saw that TrueMU has a review on it! By the way, I have a question about planned abilities. When you explode as a creeper, will you die? Could
    You list some planned abilities? Eg: teleportation, shooting fireballs, etc

  51. Kajinama October 3, 2013 3:07 am  Reply

    Would you be willing to add in a limiting mechanic if it wasn’t the final version? I’m talking about something you have to do before unlocking the ability to morph, even if it’s not what’s going to be in the finished version. I’d say it should involve a Nether Star or something equally late game as it should not be something you have access to early.

  52. ICHGArmy October 3, 2013 5:21 am  Reply

    What you should add is make it where you instead of having to kill a really hard mob or rare mob in dungeon chests there can be these transformation scrolls so you dont have to kill the mob.

  53. ICHGArmy October 3, 2013 5:22 am  Reply

    or you could add your own mobs and that would be great to

    By the way I LOVE THE MOD

  54. Lord_Death4646 October 3, 2013 9:52 am  Reply

    Are there any (currently active) servers out there with this mod installed? I would very much like to know.

  55. Lord_Death4646 October 3, 2013 10:43 am  Reply

    And is there a way to fit this to a SCB plugin? That would be awesome.

  56. flanigomik October 3, 2013 12:17 pm  Reply

    spotted a bug. when you are a spider and have other mobs set to not be able to see you they still can (maybe something to do with a spider being neutral and not actually fully hostile) and spiders can still see you when you are any other mob. however spiders will not attack you when you are a spider. and also a tiny tidbit. if you change into a wide mob (ex a spider) next to a wall you will start to suffocate. a solution would to be have the player pushed out of walls or something. anyway great mod! i really had a laugh when i became a portal turret!

    • Kirbemon November 28, 2013 4:46 am  Reply

      That’s supposed to be intentional. Other mobs also attack you while you’re an Enderman.

  57. Lord_Death4646 October 4, 2013 2:03 am  Reply

    Cool idea: try to make it so that if you are a wither, have a bow, and have wither skeleton skulls in your inventory (but not arrows), you shoot the skull blast instead of arrows.

    • Chris October 4, 2013 4:55 am  Reply

      i +1 this idea :) that would be awesome!

      • logan October 6, 2013 2:48 am  Reply

        ugh NO KILING THE KRAKEN IS NOT AWSOME

    • Nope October 6, 2013 1:50 am  Reply

      Bad idea

  58. Ben 10 October 4, 2013 9:31 am  Reply

    hey guys my penis is really skinny and kmdmsakdnm938594iur09ij9ifdnnhfdi8j3w0

    • Ben 10 October 13, 2013 5:57 am  Reply

      Jk Ben 10 rocks

      • Ben 10 October 24, 2013 5:49 am  Reply

        jk again im a gay fag

  59. Joey October 4, 2013 6:14 pm  Reply

    Anyone else going to enjoy trolling creepers as much as i am?

  60. logan October 6, 2013 2:47 am  Reply

    ugh no don’t spawn the kraken or else you’ll haft to dealeat your hole world unless you don’t kill him he will have budys and they appear when you kill him so killing kraken + his budys = you haft to dealete your hole world sorry if anny words are misspelt

    • Kdeathlord October 21, 2013 7:09 pm  Reply

      Are you new to the English language? Just wondering.

  61. mdd October 6, 2013 11:45 am  Reply

    Hey i was tesing the beta .30 and i found a bug the bug is you will sometimes los the chance to fly only time u can fly is in creative

  62. Xavier October 7, 2013 4:27 pm  Reply

    maybe you could add teleportation abilities when you are an enderman

  63. Mew October 8, 2013 9:28 am  Reply

    This mod is incompatible with the mod Battle gear2
    can you do what ever it is you do to make mods
    compatible with each other please?

    • potatobros March 27, 2014 4:10 am  Reply

      these mods seem to run fine together. Guess he fixed it ;)

  64. Mark October 9, 2013 11:55 am  Reply

    Can you make it work with pixelmon?

    • DemTaters December 22, 2013 2:46 pm  Reply

      Why? It’s not like you can kill the pokemon?

  65. docter_dum October 10, 2013 9:45 am  Reply

    Great Work On This Mod, only downside is it needs individual ability toggling in the config

  66. Time of my death October 10, 2013 10:48 am  Reply

    How do you morth back to your original form?

  67. SoulSaver32 October 11, 2013 9:49 am  Reply

    i noticed a bug or glitch you cant morph into the baby form of a mob plz fix i want to be a baby ocelot

    • TheAnonimous October 13, 2013 1:27 am  Reply

      That is a config file setting, it is off by default.

  68. filip October 12, 2013 12:39 am  Reply

    hi can you make a version for 1.5.2 please i really want this mod and i cant update to 1.6 ok

    • Me April 27, 2014 6:57 am  Reply

      Me too

  69. Midnight5639 October 12, 2013 1:42 am  Reply

    Me and my sister are trying to play together with this mod using lan, but the lan world doesn’t even show up on our multiplayer.

    • iamagiantcreeper October 12, 2013 11:00 am  Reply

      That is a problem with your WiFi/lan

  70. Leon October 12, 2013 10:51 am  Reply

    Sadly, It doesnt seem to work with “Mine and Blade Battlgear 2″

  71. Ooki October 12, 2013 3:07 pm  Reply

    So i added the mod to my server, and every time i kill something i dont get the morph, and when i open the gui, the box for the entity pops up but doesn’t show anything. It doesn’t even show my character. Any one happen upon the same problem? if so is there a fix?

  72. EndeySlendy October 12, 2013 10:15 pm  Reply

    Amazing mod! Me and my sister use it all the time. I have wanted an updated shape shifter mod for a long time!

    Protip: If you change the name of the mob and kill it, then in the morph selection screen, it will have that name, and the name will show up above your head if you morph into it.

  73. Endermaster302 October 13, 2013 12:15 am  Reply

    how the h*ll do you download and install the mod I know how to get on the page that says download but once I click on it It brings me to A file then I don’t know what to do from there! And I have no idea what to click on to install and play it

    • echo October 13, 2013 8:03 pm  Reply

      Install Forge and this mod. Rightclick the forge jar file and click “open with…” and chose java. Then it should take you to the installer, and just press install. Then open minecraft lancher, create new profile and chose the Forge profile to play with. Just load it and then exit.
      After that, you go to your windows start menu, and search “run”. In run you enter %appdata%
      Go to .minecraft, create a new folder, and drag the mod zip/jar file into the folder. Then you re-open the launcher and the mod should be installed.

  74. TheAnonimous October 13, 2013 1:24 am  Reply

    I like to play where you can’t open the GUI, makes it more balanced.

  75. Zack October 13, 2013 7:47 am  Reply

    Sorry if someone has already asked, but is anyone else unable to access the GUI? Can’t seem to bring it up at all.

  76. robert marks October 13, 2013 11:23 am  Reply

    i became a turret from his portal mod if he adds glados well im gonna be great

  77. CrashPlayer1000 October 13, 2013 4:41 pm  Reply

    It’s the greatest mod ever!!!

    But I can’t scroll right or left on the menu, cold someone help me?

  78. echo October 13, 2013 7:46 pm  Reply

    How do I get the morph history menu? I’m using Windows 8. It doesn’t work, the only thing it does is opening up windows home screen :I

    • echo October 13, 2013 8:55 pm  Reply

      hurr hurr I fixed it :P no need to reply ^^

  79. minecraftvideo2547 October 13, 2013 8:22 pm  Reply

    0.3.0 beta mob all mobs attack you a thought that they would not from watching a review of it. is this a bug. i also did a review my channel is minecraftvideo2547 if you what to see my review.

  80. minecraftvideo2547 October 13, 2013 8:45 pm  Reply

    horses and villagers are missing texture in beta 0.3.0

  81. Bob The Barbarian October 13, 2013 11:04 pm  Reply

    one problem when you go into water my screen goes white…why does it do that?

  82. Bob The Barbarian October 13, 2013 11:17 pm  Reply

    nvm just my helmet :P

    • DemTaters December 22, 2013 2:47 pm  Reply

      use disuse plugin

  83. Joseph Bartlett October 14, 2013 9:21 am  Reply

    Can you make it so in Multiplayer, you can modify the config so that only certain players can use morph? (For server admins on the server itself.)
    Maybe a bukkit mod?

  84. rodick777 October 14, 2013 10:45 am  Reply

    Please take out the mod to version 1.5.2

  85. zimba01 October 15, 2013 2:09 am  Reply

    i can’t find a config option for opening the morph GUI … =( sad panda

  86. Pixelcody October 15, 2013 4:51 am  Reply

    Now if only we could turn into the werewolfs with mo creatures. :P so fun being different things.

  87. Marcel October 15, 2013 3:39 pm  Reply

    please add a special abilities for the mob like zombies can infect villager, enderman can teleport, creeper can explode, ghast and blaze can shoot fire, and animals can heal themselves by eating grass

  88. Trousle Undrhil October 15, 2013 11:16 pm  Reply

    Just a note: you failed to mention it in the abilities lies, but if you morph into a Squid, you can breath underwater and not out of water – you start “drowning” after a few moments of being out of the water as a squid.

    Personally, I think the zombie and skeleton morphs should give nightvision or something since they always seem to be able to zero in on me even in complete darkness…. :P

  89. giszx October 16, 2013 5:11 pm  Reply

    How do i configure to open the GUI with other keys than “]” and “[” ?

    • zimba01 October 16, 2013 11:45 pm  Reply

      i don’t know either.. =(

  90. thedoctor October 17, 2013 2:24 am  Reply

    if you have the smart moving mod you can go thru 1 block soaces

  91. Mellow October 17, 2013 8:54 am  Reply

    Just a quick question about the Ability Tracker. It’s supposed to save to your config folder whenever it gives a new mob an ability. Is it possible to manually do this yourself? So for instance could I make a config file that would give whisps from thaumcraft the ability to fly? (also I have yet to have the ability tracker produce any kind of config file even after using this mod for about a week now.)

  92. AModPackMaker October 18, 2013 7:48 am  Reply

    ichun i am putting together a modpack and i would like your mod(morph) to be included. I did not see anything about being able to use in a modpack or not. I am asking for permission to use the morph mod in my modpack.

  93. Axofpik October 18, 2013 2:56 pm  Reply

    repeated issue with 0.3.0 when morphing from a one block high entite(bat, spider cave spider and mod added enties) to the player, player when standing in one block high of warter will drown

  94. CutieTheCat666 October 19, 2013 4:18 am  Reply

    Does This Require Minecraft Forge? If Yes, Then Yay!

    • Mark Crichton February 3, 2014 5:29 am  Reply

      I think it requires Minecraft Forge. I tried it with Minecraft Forge and it worked.

  95. RageQuit October 19, 2013 7:05 pm  Reply

    Is there any chance of getting the ability to add morphs manually?

  96. BRMiku39 October 19, 2013 7:24 pm  Reply

    I think that it’s a revolutionary mod,can i posted on other website?
    thanks! :D

  97. zombiepigman October 20, 2013 4:36 pm  Reply

    you should make it so that you get the aliens vs. predator mod abilities, mutant creature mod abilities and the utilities mod please that would be awesome and in the herobrine mod im not sure if its on purpose something you put on but i couldn’t control him and i died and last thing is that you should do the herobrine boss abilities

  98. Leincher October 21, 2013 12:37 am  Reply

    where to find the file showing the available transformation?

  99. Melvar October 21, 2013 1:42 am  Reply

    I would find it appropriate for, say, bats and endermen to have always-on night vision, due to echolocation for the former and magical-glowy eyes for the latter. Changing the field of view for mobs with wide-apart eyes could also be neat.

  100. chistian October 21, 2013 4:20 am  Reply

    Would you make a server plugin PLZ??

  101. Crossfire97 October 21, 2013 4:33 am  Reply

    I need some help im a complete noob at this but can someone guide me in the right way to downloading this. I really want to try this out =S

  102. Shane October 21, 2013 3:56 pm  Reply

    When you morph into a mob on a mod… Do you get some traits with them like vanilla mobs??? (E.g. Floating, fire resistance, E.T.C.)

  103. memememe October 21, 2013 11:03 pm  Reply

    were do you download

  104. ineedhelp October 22, 2013 4:20 am  Reply

    i know the [ ] keys switch your previous mobs, but how do i open the config?

    at above the download above!

    • thewolverine March 22, 2014 11:27 am  Reply

      have you figured out how to open the config yet?

  105. ineedhelp October 22, 2013 5:18 am  Reply

    @ me nvm

  106. Ben October 22, 2013 5:44 am  Reply

    He Ichun i just wanted to say great job on the mod but i cant change from cow to squid if i already have a squid and i tried pressing end it dosent work is there a place in the mod file that can change the controls. Can you help me

  107. Qwazzyman5K October 22, 2013 9:13 am  Reply

    Make the enderman able to hold objects, well, wake it look like it does

  108. Jordon K October 22, 2013 8:41 pm  Reply

    This mod is quite awesome to mess around with. I thought the morphs would be cool for a while and then get boring but they still look great even after seeing them so many times. I do, however, feel that, with the abilities active, it can be OP early on. I’m not sure if it is possible but it would be cool if while you were morphed you experience drained and when you ran out the morph reverted. This would obviously be a configurable option as some people don’t mind it but I think it would add a little challenge that some, including myself, would appreciate.

  109. Hillbilly Joe October 24, 2013 11:58 am  Reply

    How long’s this mod been out?

  110. dommino October 24, 2013 5:09 pm  Reply

    do you need forge to donlode thise mode

    • Hillbilly Joe October 27, 2013 10:29 am  Reply

      Yes.

  111. Lava731 October 25, 2013 10:29 pm  Reply

    1.7.2 is released ichun please update morph! :D

  112. Conchan October 26, 2013 4:46 am  Reply

    Cool mod – can anyone explain how to revert back to original shape / change between previous morphs? Kinda new to all this Thanks.

    • Derpface McDerpington October 29, 2013 3:39 am  Reply

      By default, it’s the “[" and "]” keys, then enter to select the mob.

    • Derpface McDerpington October 29, 2013 3:40 am  Reply

      By default, it’s the [ and ] keys, then enter to select the mob.

  113. Wise_Flynn October 27, 2013 2:39 am  Reply

    this is a great mod but can you update to 1.7.2?

  114. julian October 27, 2013 6:44 am  Reply

    hey when is ur next update

  115. roboaedin October 28, 2013 12:02 pm  Reply

    Not for 1.5.2?
    I want a mod– a client-side mod– for a mod pack on 1.5.2, so that my character can seem shorter. I hate being a whole two blocks tall!

  116. Insane96MCP October 30, 2013 1:09 am  Reply

    I want creeper explosions! xD

  117. PhantomGamer428 October 30, 2013 3:37 am  Reply

    What do I need to download to get the attributes of mobs?

  118. PhantomGamer428 October 30, 2013 4:18 am  Reply

    False alarm I was using 1.0 version, oooooooooops!

  119. EpicMiner865 November 1, 2013 6:18 am  Reply

    Can you update the morph mod to 1.7.2 please

    • Bubba November 1, 2013 9:31 am  Reply

      Anyone asking for 1.7.2 is an idiot. Forge isn’t out for 1.7.2 and it probably won’t be for about a month. So shut up, and stick with 1.6.4 until Forge is released.

  120. Lord_Death4646 November 1, 2013 9:27 am  Reply

    ANY SERVERS WITH THIS INSTALLED??? I would greatly appreciate it if someone would tell me.

  121. Ultimaweapon91 November 2, 2013 10:07 am  Reply

    HOW DO I UN-MORPH

  122. Ryan November 2, 2013 10:40 am  Reply

    How do you download the mod? All I’m clicking is ad downloads.

  123. Ryan November 2, 2013 10:41 am  Reply

    I found a shape shifer mod that is even better. (Not judging.) It has the shift bone, ability bone, and some kind of other bone.

    • Ryan November 2, 2013 11:06 am  Reply

      I forgot! You need to craft the special shifter bones. (Includes the ability bone,shifter bone, and the other.)

  124. Ryan November 2, 2013 11:01 am  Reply

    I finnaly got to download the mod! He said the square brackets, so I pressed a key-board button and it worked! The keys he means are [ and ]. (Don’t include the and and dot. (.)) It’ll take you to the saved morph, I like to say! Box!

  125. Nerox November 3, 2013 10:13 pm  Reply

    I dont can open the gui :( wath is the key ?

  126. michuk2001 November 4, 2013 1:29 am  Reply

    Minecraft goes crash this is crash-report http://pastebin.com/PPeXiZ7N I don’t know with it…
    Sorry for my English,but i’m from Czech Republic

  127. Lord_Death4646 November 4, 2013 9:47 am  Reply

    Are there ANY servers with this mod installed? Any AT ALL?? PLEASE TELL MEEEEEEEEEE

  128. Farid Hadj November 5, 2013 10:19 am  Reply

    —- Minecraft Crash Report —-
    // I bet Cylons wouldn’t have this problem.

    Time: 11/4/13 6:17 PM
    Description: There was a severe problem during mod loading that has caused the game to fail

    cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: zombiecraft/Core/Blocks/TileEntityMobSpawnerWave
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:697)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    Caused by: java.lang.NoClassDefFoundError: zombiecraft/Core/Blocks/TileEntityMobSpawnerWave
    at zombiecraft.Core.ZCBlocks.load(ZCBlocks.java:63)
    at zombiecraft.Forge.ZCCommonProxy.init(ZCCommonProxy.java:38)
    at zombiecraft.Forge.ZCClientProxy.init(ZCClientProxy.java:83)
    at zombiecraft.Forge.ZombieCraftMod.load(ZombieCraftMod.java:67)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:696)
    … 10 more
    Caused by: java.lang.ClassNotFoundException: zombiecraft.Core.Blocks.TileEntityMobSpawnerWave
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    … 40 more
    Caused by: java.lang.NoClassDefFoundError: build/SchematicData
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:178)
    … 42 more
    Caused by: java.lang.ClassNotFoundException: build.SchematicData
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:97)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    … 46 more

    A detailed walkthrough of the error, its code path and all known details is as follows:
    —————————————————————————————

    – System Details –
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 8 (x86) version 6.2
    Java Version: 1.7.0_45, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
    Memory: 121827288 bytes (116 MB) / 205795328 bytes (196 MB) up to 518979584 bytes (494 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.31.935 Minecraft Forge 9.11.1.935 21 mods loaded, 21 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML{6.4.31.935} [Forge Mod Loader] (minecraftforge-9.11.1.935.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Forge{9.11.1.935} [Minecraft Forge] (minecraftforge-9.11.1.935.jar) Unloaded->Constructed->Pre-initialized->Initialized
    CodeChickenCore{0.9.0.6} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    NotEnoughItems{1.6.1.5} [Not Enough Items] (NotEnoughItems 1.6.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized
    cfm{3.2} [§4MrCrayfish's Furniture Mod] ([Forge]FurnitureModv3.2(1.6.4).zip) Unloaded->Constructed->Pre-initialized->Initialized
    amm{2.2} [ArmorMovementMod] (ArmorMovement 1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ConfigMod{v1.0} [Extended Mod Config] (ConfigMod for MC v1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    CoroAI{v1.0} [CoroAI] (CoroAI for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
    NBTEdit{1.6.4.0} [In-game NBTEdit] (Forge_NBTEditv1.6.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    GalacticraftCore{2.0.4} [Galacticraft Core] (Galacticraft-1.6.4-2.0.4.862.jar) Unloaded->Constructed->Pre-initialized->Initialized
    GalacticraftMars{2.0.4} [Galacticraft Mars] (Galacticraft-Planets-1.6.4-2.0.4.862.jar) Unloaded->Constructed->Pre-initialized->Initialized
    iChunUtil{2.3.0} [iChunUtil] (iChunUtil2.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Morph{0.3.0} [Morph] (Morph-Beta-0.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    PortalGun{2.0.1} [PortalGun] (PortalGun2.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
    RedstonePasteMod{1.5} [Redstone Paste] (RedstonePasteMod1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized
    RodolRivalRebels{1.6.4} [RivalRebels] (RivalRebels (1).zip) Unloaded->Constructed->Pre-initialized->Initialized
    SecurityCraft{v1.3} [SecurityCraft] (SecurityCraft v1.3 for 1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Wasteland{1.6.4} [The Wasteland Mod] (WastelandMod_1.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ZombieCraftMod{3.3.2} [ZombieCraft Mod] (ZC 3.0 Beta 3.3.2 Mod for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Errored

    • michuk2001 November 9, 2013 12:16 am  Reply

      This error in: ZombieCraftMod{3.3.2} [ZombieCraft Mod] (ZC 3.0 Beta 3.3.2 Mod for MC v1.6.4.zip) Unloaded->Constructed->Pre-initialized->Errored

      delete ZombieCraftMod and you can now start minecraft…

  129. Sephirothtm November 5, 2013 11:11 am  Reply

    I run this on mcpc + for my server only one problem we wish to only have certian ranks of people be able to morph is there anything in the configs or permissions nodes created to help me with this?

  130. andy November 6, 2013 10:52 am  Reply

    why can’t i use the abilities of the mobs? it doesn’t work :V

  131. andy November 6, 2013 10:56 am  Reply

    and oh yea, my crash report:

    —- Minecraft Crash Report —-
    // Who set us up the TNT?

    Time: 13-11-5 ??9:55
    Description: Initializing game

    java.lang.NoSuchMethodError: net.minecraftforge.common.EnumHelper.addToolMaterial(Ljava/lang/String;IIFII)Lnet/minecraft/item/EnumToolMaterial;
    at drzhark.mocreatures.MoCreatures.(MoCreatures.java:225)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:457)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:509)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:471)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    —————————————————————————————

    – Head –
    Stacktrace:
    at drzhark.mocreatures.MoCreatures.(MoCreatures.java:225)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:457)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:509)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:471)

    – Initialization –
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)

    – System Details –
    Details:
    Minecraft Version: 1.6.2
    Operating System: Windows 8 (x86) version 6.2
    Java Version: 1.7.0_40, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
    Memory: 62080976 bytes (59 MB) / 133332992 bytes (127 MB) up to 518979584 bytes (494 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.04 FML v6.2.62.871 Minecraft Forge 9.10.1.871 7 mods loaded, 7 mods active
    mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{6.2.62.871} [Forge Mod Loader] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed
    Forge{9.10.1.871} [Minecraft Forge] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed
    TooManyItems{1.6.2} [TooManyItems] (minecraft.jar) Unloaded->Constructed
    DamageIndicatorsMod{2.9.1.1} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.1.1.zip) Unloaded->Constructed
    MoCreatures{5.2.5} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.2.5.zip) Unloaded
    Morph{0.1.1} [Morph] (Morph-Beta-0.1.0.zip) Unloaded
    Launched Version: 1.6.2-Forge9.10.1.871
    LWJGL: 2.9.0
    OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 – Build 9.17.10.2867, Intel
    Is Modded: Definitely; Client brand changed to ‘fml,forge’
    Type: Client (map_client.txt)
    Resource Pack: oCd-pack-16-by-disco.zip
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    • CuriousBat April 15, 2014 7:03 am  Reply

      maybe try again without mo’ creatures

  132. steijn November 6, 2013 9:12 pm  Reply

    i like it, but fly, hostile, climd dont work so

    • Sketaful November 8, 2013 3:15 am  Reply

      Flying as vanilla bat, climbing as vanilla spiders and burning in the sun as zombie works for me without any prob. So does water-breathing (and suffocation on land) as squid…

  133. DarkAngel November 7, 2013 9:51 pm  Reply

    You can’t destroy BuildCraft Pipes while Morphed EVEN IN CREATIVE !

  134. Panda November 8, 2013 7:56 am  Reply

    U should have a button that allows u to stay the same form u are animal or player

  135. alex November 8, 2013 10:41 pm  Reply

    it could be great if when you kill a mob, you only transform in it if you want, not always.

    • thewolverine March 22, 2014 11:25 am  Reply

      you can, but you have to change something in the config files. i just cant find how to do it

  136. xellosmetallum November 9, 2013 2:20 pm  Reply

    Has anyone else encountered the problem when you are in a morph and try to use the Thaumcraft 4 scanner it starts showing everything as unknown and wont let you scan it. The problem continues after you de-morph until you quit out and reload the world/server.

  137. nexusfds1 November 10, 2013 10:31 pm  Reply

    I can’t open the selector with the brackets, is this a bug?

    • Ariosos November 12, 2013 8:00 am  Reply

      If you’re using other mods or config settings, the commands might over-ride the brackets.

  138. zapzap2 November 11, 2013 6:30 am  Reply

    How do you morph? I use the command, but it doesn’t work!

  139. Ariosos November 12, 2013 7:59 am  Reply

    Nice, fun mod. I have a few suggestions for it when I was playing it.

    1 – Have the field of view change based on the mob type. i.e., as a bat, everything should look much bigger, like a reverse “Quake POV”. Maybe bats could have an ‘echo-location’ layer (like blindness) to off-set early game flight.

    2 – As an unfriendly mob, other unfriendly mobs should ignore you unless attacked (like a super-strong invisibility effect). If you’re a villager, zombies should target you more. If you’re a zombie, villagers should run away from you and iron golems attack you.

    3 – As an enderman, you should auto-teleport when you touch water, or it rains. As a book, you should take damage when it rains, too).

    p.s., I really want to pick up blocks as an enderman. :) (basically, mob abilities, like shooting ghastballs, etc.)

  140. Normal69 November 12, 2013 5:51 pm  Reply

    Well idea, well done, well more to go till version 1. ;)

    • Normal69 November 12, 2013 5:53 pm  Reply

      “2 – As an unfriendly mob, other unfriendly mobs should ignore you unless attacked (like a super-strong invisibility effect).”
      There are a set of vertisale options for this!

  141. thecountchuckula November 13, 2013 7:19 pm  Reply

    I would love for creeper morph to have the ability “Combustible” (attack to set the fuse like a creeper, then blow up)

    If I am morphed as a pigman, and get attacked in the nether, will other pigmen attack my assailant?

    As a chicken can I poop eggs?

    As a wolf, can I auto-follow/auto-assist a player?

    Can I be ridden in horse morph?

    If you’ve already gone over these, disregard them. I love the mod in all it’s changeling delightfulness.

  142. Normal69 November 16, 2013 7:53 pm  Reply

    Blessed be thee, and blessed be your children, and your grandchildren too!
    Please don’t hurry to fix the mcpc+ problem with your great pal at their side, because that’s a careful work, and we would like to see a holy, spotless 1.0 version, and that takes a long time.
    ;)

  143. Anonymous November 17, 2013 3:08 am  Reply

    I have a sugestion: add efects in the attacks ( exemple: you is a cave spider, you attack and the enemy is poisoned) and add imunite for a efect ( exemple: with a wither skeleton, you dont die by wither efect)

  144. Emelio November 17, 2013 4:39 am  Reply

    IS THIS COMPATIBLE WITH SMART MOVING MOD???

    • trent November 18, 2013 4:44 am  Reply

      Kind of, some mobs REALLY don’t like it though(illegal position error)

  145. KoiKage November 17, 2013 12:55 pm  Reply

    Hello! Great mod! But I have a problem… I transform into a bat and I cant fly… I double tap the jump button but nothing happens. I can fly as a bat in creative and flying with other mobs works as well, but the bat cant fly in survival. Can you help?

  146. hmmmmmmmmmmmmmmmmm November 17, 2013 9:33 pm  Reply

    if only this worked on multiplayer…

  147. kivivongo1 November 19, 2013 2:05 am  Reply

    OMG please help!
    When you kill a Zombie and a Zombie Villager, there will be Zombie and next to that (not under) a Zombie Villager. How can i swap between them?!?

    • NinjaCreeper65 November 22, 2013 1:26 am  Reply

      I don’t really know, but i would really like if someone will help me, i have the same issue…

    • Karl November 30, 2013 9:59 am  Reply

      I believe the default keys are to hold SHIFT and SQUARE BRACKET if you want to scroll left/right instead of up/down.

      So SHIFT + [

  148. Lessy November 19, 2013 4:59 am  Reply

    just one question

    would it be possible to include permissions for this?
    i love everything about it and im not 100% sure it has permissions already and if it does please disregard this xD
    but i would like to have the permissions so that only certain ranks on the server would be able to morph like mages or werewolf’s or something along those lines
    and if you wanna take it to the next step then even more permissions for specific mobs only so like i mentioned above werewolfs would be able to turn ONLY into wolves kinda thing

  149. BFG November 19, 2013 10:21 am  Reply

    With the bat I can only fly for a second before the effect ends. Is this intended to be like this or is it just a bug?

    • Chris Ridley November 26, 2013 11:33 am  Reply

      Definitely not intentional, not doing it for me, at least not on the most recent version. If you’re playing on a server, maybe they have some sort of anti-fly enabled?

  150. Aiuner November 20, 2013 12:34 am  Reply

    Before I start, I would just say that I absolutely love this mod so far and have found it to be very fun as well as quite useful. (Being able to fit into one-block spaces is extremely handy for my friends who like to build complex machines using IC2 and forestry and so forth, while it has also been useful for exploring and sneaking into other players’ houses! )

    I’m finding some minor things with your Morph mod that could possibly be fixed to make it a little more compatible with other mods that have neglected to include your API.

    I have found that your mod is able to determine even mod spider models to be able to climb: it has not failed once so far. The second any player sees a non-vanilla spider climbing, the morphs have updated to reflect this trait.

    What would be nice is if your mod could determine just from a player seeing a mob flying that it can fly. So far, not a single flying mob besides those in vanilla has been identified by morph to be able to fly. This means it has failed to see that modded mobs such as butterflies or flying horses are able to fly.

    Another suggestion would be if the mod would record a list of all mobs the players have come across in the game and have a place to manually include traits for them.

  151. Tyeia November 21, 2013 12:36 pm  Reply

    So if mutant mobs support was also added for this mod it would be pretty sweet, along with the beta of divine rpg, but mutant mobs is easier.

  152. leppan November 22, 2013 12:09 am  Reply

    Really awesome mod! Hope it will be updated for 1.7 at some point oh and could you like make it so you can choose if you get the ability right away or get it the hard way

  153. mike November 23, 2013 8:21 pm  Reply

    when i became a cave spider i have PERMANENT POISON

  154. someone November 24, 2013 4:59 am  Reply

    I cant seem to download version .4.0 on add fly any help!?

    • someone November 24, 2013 5:02 am  Reply

      or send me an alternate download link?

      • someone November 24, 2013 11:31 am  Reply

        ok never mind 2.5 hours later it works!

  155. Dcubed33 November 24, 2013 7:42 am  Reply

    Swimming as a squid crashed my server.
    —- Minecraft Crash Report —-
    // You should try our sister game, Minceraft!

    Time: 11/23/13 6:41 PM
    Description: Exception in server tick loop

    java.lang.NoClassDefFoundError: net/minecraftforge/client/GuiIngameForge
    at morph.common.ability.AbilitySwim.tick(AbilitySwim.java:80)
    at morph.common.core.TickHandlerServer.serverTick(TickHandlerServer.java:170)
    at morph.common.core.TickHandlerServer.tickEnd(TickHandlerServer.java:54)
    at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
    at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
    at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:274)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:622)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
    Caused by: java.lang.ClassNotFoundException: net.minecraftforge.client.GuiIngameForge
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    … 9 more
    Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/gui/GuiIngame
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:178)
    … 11 more
    Caused by: java.lang.ClassNotFoundException: net.minecraft.client.gui.GuiIngame
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    … 15 more
    Caused by: java.lang.RuntimeException: Attempted to load class avj for invalid side SERVER
    at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:50)
    at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:274)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:172)
    … 17 more

    A detailed walkthrough of the error, its code path and all known details is as follows:
    —————————————————————————————

    – System Details –
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 1833331680 bytes (1748 MB) / 2130247680 bytes (2031 MB) up to 2130247680 bytes (2031 MB)
    JVM Flags: 4 total; -Xms2G -Xmx2G -XX:PermSize=256M -XX:MaxPermSize=512M
    AABB Pool Size: 263 (14728 bytes; 0 MB) allocated, 263 (14728 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 2, tallocated: 64
    FML: MCP v8.11 FML v6.4.44.951 Minecraft Forge 9.11.1.951 106 mods loaded, 106 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{6.4.44.951} [Forge Mod Loader] (minecraftforge-universal-1.6.4-9.11.1.951.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{9.11.1.951} [Minecraft Forge] (minecraftforge-universal-1.6.4-9.11.1.951.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AppliedEnergistics-Core{rv13.c} [AppliedEnergistics Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CodeChickenCore{0.9.0.6} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    denLib{3.1.26} [denLib] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MobiusCore{1.0.1} [MobiusCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NotEnoughItems{1.6.1.5} [Not Enough Items] (NotEnoughItems 1.6.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    PowerCrystalsCore{1.1.8} [PowerCrystals Core] (PowerCrystalsCore-1.1.8-9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    arsmagica2{1.0.2b} [Ars Magica 2] (AM2_1.0.2b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AppliedEnergistics{rv13.c} [Applied Energistics] (appeng-rv13-c-mc162.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiblioCraft{1.5.3} [BiblioCraft] (BiblioCraft[v1.5.3].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CoFHCore{2.0.0.b6} [CoFH Core] (CoFHCore-2.0.0.b6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NetherOres{1.6.2R2.2.1} [Nether Ores] (NetherOres-2.2.1-14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ThermalExpansion{3.0.0.b6b} [Thermal Expansion] (ThermalExpansion-3.0.0.b6b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IC2{2.0.305-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.305-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Core{4.1.0} [BuildCraft] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Builders{4.1.0} [BC Builders] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Energy{4.1.0} [BC Energy] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Factory{4.1.0} [BC Factory] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Transport{4.1.0} [BC Transport] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded{1.6.2R2.7.2} [MineFactory Reloaded] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatForestryPre{1.6.2R2.7.2} [MFR Compat: Forestry (part 2)] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forestry{2.3.0.7} [Forestry for Minecraft] (forestry-A-2.3.0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiblioWoodsForestry{1.3} [BiblioWoods Forestry Edition] (BiblioWoods[Forestry][v1.3].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Natura{2.1.11} [Natura] (Natura-1.6.4-2.1.11.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiblioWoodsNatura{1.1} [BiblioWoods Natura Edition] (BiblioWoods[Natura][v1.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BinnieCore{1.8-dev2} [Binnie Core] (binnie-mods-1.8-dev2.jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ExtraBees{1.8-dev2} [Extra Bees] (binnie-mods-1.8-dev2.jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ExtraTrees{1.8-dev2} [Extra Trees] (binnie-mods-1.8-dev2.jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Silicon{4.1.0} [BC Silicon] (buildcraft-A-1.6.2-4.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ChickenChunks{1.3.3.3} [ChickenChunks] (ChickenChunks 1.3.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CoFHLoot{2.0.0.b6} [CoFH Loot] (CoFHCore-2.0.0.b6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CoFHMasquerade{2.0.0.b6} [CoFH Masquerade] (CoFHCore-2.0.0.b6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CoFHSocial{2.0.0.b6} [CoFH Social] (CoFHCore-2.0.0.b6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CoFHWorld{2.0.0.b6} [CoFH World] (CoFHCore-2.0.0.b6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CompactSolars{4.4.19.213} [Compact Solar Arrays] (compactsolars-universal-1.6.4-4.4.19.213.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ComputerCraft{1.57} [ComputerCraft] (ComputerCraft1.57.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CCTurtle{1.57} [ComputerCraft Turtles] (ComputerCraft1.57.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DenPipes{2.1.13} [DenPipes] (DenPipes-1.6.4-2.1.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    EnderStorage{1.4.3.5} [EnderStorage] (EnderStorage 1.4.3.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ExtraUtilities{0.3.3} [Extra Utilities] (extrautils – 0.3.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    factorization{0.8.12} [Factorization] (Factorization-0.8.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    factorization.misc{0.8.12} [Factorization Miscellaneous Nonsense] (Factorization-0.8.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    factorization.notify{0.8.12} [Factorization Notification System] (Factorization-0.8.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    factorization.dimensionalSlice{0.8.12} [Factorization Dimensional Slices] (Factorization-0.8.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    iChunUtil{2.3.0} [iChunUtil] (iChunUtil2.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GraviGun{2.0.0} [GraviGun] (GravityGun2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Hats{2.0.2} [Hats] (Hats2.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IC2NuclearControl{1.6.2} [Nuclear Control] (IC2NuclearControl-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IronChest{5.4.1.645} [Iron Chest] (ironchest-universal-1.6.4-5.4.1.645.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct{1.6.X_1.5.1d} [Tinkers' Construct] (TConstruct_1.6.4_1.5.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Thaumcraft{4.0.4c} [Thaumcraft] (Thaumcraft4.0.4c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ThaumicTinkerer{2.0} [Thaumic Tinkerer] (ThaumicTinkerer 2.0-21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MagicBees{2.1.7} [Magic Bees] (magicbees-2.1.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MFR Compat Forestry Trees{1.0} [MFR Compat Forestry Trees] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MFR Compat Extra Trees{1.0} [MFR Compat Extra Trees] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatAppliedEnergistics{1.6.2R2.7.2} [MFR Compat: Applied Energistics] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatAtum{1.6.2R2.7.2} [MFR Compat: Atum] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatBackTools{1.6.2R2.7.2} [MFR Compat: BackTools] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatBuildCraft{1.6.2R2.7.2} [MFR Compat: BuildCraft] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatChococraft{1.6.2R2.7.2} [MFR Compat: Chococraft] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatExtraBiomes{1.6.2R2.7.2} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatForestry{1.6.2R2.7.2} [MFR Compat: Forestry] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatIC2{1.6.2R2.7.2} [MFR Compat: IC2] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatMagicalCrops{1.6.2R2.7.2} [MFR Compat: Magical Crops] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Mystcraft{0.10.6.00} [Mystcraft] (mystcraft-uni-1.6.2-0.10.6.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatMystcraft{1.6.2R2.7.2} [MFR Compat: Mystcraft] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatPams{1.6.2R2.7.2} [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Railcraft{8.2.0.0} [Railcraft] (Railcraft_1.6.2-8.2.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatRailcraft{1.6.2R2.7.2} [MFR Compat: Railcraft] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatRP2{1.6.2R2.7.2} [MFR Compat: RP2] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatSufficientBiomes{1.6.2R2.7.2} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatThaumcraft{1.6.2R2.7.2} [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatThermalExpansion{1.6.2R2.7.2} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TwilightForest{1.20.2} [The Twilight Forest] (twilightforest-1.20.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatTwilightForest{1.6.2R2.7.2} [MFR Compat: TwilightForest] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatVanilla{1.6.2R2.7.2} [MFR Compat: Vanilla] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MineFactoryReloaded|CompatXyCraft{1.6.2R2.7.2} [MFR Compat: XyCraft] (MineFactoryReloaded-2.7.2-143.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Morph{0.4.0} [Morph] (Morph-Beta-0.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ForgeMultipart{1.0.0.182} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.182.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Natura|ForgeMuliPart{0.1} [Natura Compat: FMP] (Natura-1.6.4-2.1.11.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIAddons{1.9.3.r47} [NEI Addons] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIAddons|AE{1.9.3.r47} [NEI Addons: Applied Energistics] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIAddons|CraftingTables{1.9.3.r47} [NEI Addons: Crafting Tables] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIAddons|ExtraBees{1.9.3.r47} [NEI Addons: Extra Bees] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIAddons|Forestry{1.9.3.r47} [NEI Addons: Forestry] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NEIAddons|MiscPeripherals{1.9.3.r47} [NEI Addons: Misc Peripherals] (neiaddons-1.6.2-1.9.3.r47.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ObsidiPlates{2.0.0} [Obsidian Pressure Plates] (obsidiplates-1.6.2-universal-2.0.0.15.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    OpenBlocks{1.2.2} [OpenBlocks] (OpenBlocks-1.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MapWriter{2.0.1} [MapWriter] (Opis_1.0.3b_alpha.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Opis{1.0.3_alpha} [Opis] (Opis_1.0.3b_alpha.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    PluginsforForestry{3.2.22} [PluginsforForestry] (PluginsforForestry-1.6.4-3.2.22.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    PortalGun{2.0.1} [PortalGun] (PortalGun2.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    StevesCarts{2.0.0.a132} [Steve's Carts 2] (StevesCarts2.0.0.a132.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct|ForgeMuliPart{0.1} [TConstruct Compat: FMP] (TConstruct_1.6.4_1.5.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct|CompatMineFactoryReloaded{0.2} [TConstruct Compat: MFR] (TConstruct_1.6.4_1.5.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct|NotEnoughItems{0.1} [TConstruct Compat: NEI] (TConstruct_1.6.4_1.5.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct|CompatWaila{0.0.1} [TConstruct Compat: Waila] (TConstruct_1.6.4_1.5.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Translocator{1.1.0.13} [Translocator] (Translocator 1.1.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    WR-CBE|Core{1.4.0.6} [WR-CBE Core] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    WR-CBE|Addons{1.4.0.6} [WR-CBE Addons] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    WR-CBE|Logic{1.4.0.6} [WR-CBE Logic] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    McMultipart{1.0.0.182} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.182.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ForgeMicroblock{1.0.0.182} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.182.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct Environment: Sane and ready for action. Bugs may be reported.
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 49 (2744 bytes; 0 MB) allocated, 49 (2744 bytes; 0 MB) used
    Player Count: 1 / 20; [EntityPlayerMP['Dcubed33'/399, l='world', x=144.19, y=56.47, z=343.79]]
    Is Modded: Definitely; Server brand changed to ‘fml,forge’
    Type: Dedicated Server (map_server.txt)

    • Chris Ridley November 26, 2013 11:20 am  Reply

      FYI, this issue was hotfixed yesterday afternoon, if you download the mod again and install it this shouldn’t happen anymore.

  156. Dcubed33 November 24, 2013 11:38 pm  Reply

    I fixed it, i just had to go into the nbt data and change my player position and blacklist squids

  157. AlternateMew November 25, 2013 12:01 am  Reply

    This mod has made my minecraft. I don’t want to update to 1.7 pretty much solely because I’d loose the ability to use this. Not for bat flying. Not for easy nether trips.

    The ability to block the API from opening has let me lock myself into playing a zombie. Sure, villagers don’t run from me, golems don’t attack me (hey, would it be possible to make golems attack hostiles without making them attack non-hostiles, or, say, wolves attack sheep?), and I can’t turn the testificates into zombies. But outside of villages, it’s perfect.

    And let me say, it etches some new habits into playing minecraft: always wear a helmet, always carry a bucket of water in the hotbar, and stick to the shade.

    Also, chicken is best redstoner.

  158. cheekynorth November 26, 2013 2:45 am  Reply

    HELP
    i try to blacklist mobs but it doesnt works (note i do not use mods on servers so if blacklist is for servers only, then tell me)

    • maddox November 26, 2013 10:12 am  Reply

      IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII llllllllooooooovvvvvveeee iiiiiitttttt

  159. Chris Ridley November 26, 2013 11:22 am  Reply

    Hey,
    Having an issue with VoxelMap… whenever you transform into any morph, the GUI for morph goes insane — it flashes on and off the screen very quickly until you morph back to your player. The same thing happens with the favorite menu. This does not happen when voxelmap is not installed. Not sure whose side of the fence this is on, or if it’s a known issue. No error log to report, not so much as a blip in console.

  160. Kirbemon November 28, 2013 5:20 am  Reply

    How do I enable Hostile Mode?

    • Ally1177 November 28, 2013 10:57 pm  Reply

      The morph config file in the config folder in .minecraft

  161. Ally1177 November 28, 2013 10:53 pm  Reply

    Hey is it possible you could look at possible abilities for mobs in animal bikes? I don’t know how the thing (entity.so-on) goes for and I don’t want to mess anything up in the github. This would be nice. Also, recently I discovered that when walking as a dragon bike, your legs don’t move.

    • Ally1177 November 29, 2013 2:32 am  Reply

      Oh, I studied the abilities a bit more and added the animalbikes abilities (and penguin from TF) in the github. I’m pretty sure they’re right, so please check them out :D

  162. Travis Morgan December 1, 2013 2:10 pm  Reply

    You should think about adding a feature where you can turn off morphing after morphing into a certain mob. I want to do a Youtube series in the LotR mod where i am morphed as a hobbit and play along with some friends but everytime I or they kill something they morph into. What im asking is for a feature that makes your current “morph” permanent.

    • Abchrisabc December 4, 2013 12:30 am  Reply

      There already is you should check your config for this:
      # Will you insta-morph into a new morph acquired?
      # 0 = No
      # 1 = Yes
      I:instaMorph=1

    • Ally1177 April 13, 2014 12:19 am  Reply

      Yea you can disable instamorph and once you and ur friends are hobbits, quit and you can go to the config and disable opening the morph GUI so u will b stuck that way.

  163. ethanwdp December 2, 2013 7:35 am  Reply

    Is there a command or something to get all morphs? I had to painstakingly spawn and kill every mob to have all morphs even though I was in creative, and I don’t want to do it again on my other creative worlds.

  164. D_lear December 2, 2013 10:15 am  Reply

    is it supposed to be an html?

  165. saint December 4, 2013 2:12 am  Reply

    # Prevent players from acquiring these mobs as a morph.
    # Leave blank to allow acquisition of all compatible mobs.
    # Formatting is as follows: , ,
    # Example: am2.entities.EntityBattleChicken, biomesoplenty.entities.EntityJungleSpider, thaumcraft.common.entities.monster.EntityWisp
    S:blacklistedMobs= net.minecraft.enitiy.passive.EntityBat

    why does this not work for a bat/ vanilla mobs?

  166. JadenWong December 4, 2013 7:12 pm  Reply

    Funny glitch:
    Swim in an Ocean as a Squid and wear Boots of the Traveler from Thaumcraft

  167. mathew December 5, 2013 3:16 am  Reply

    the bloody link dos not work

  168. rafael December 7, 2013 3:01 am  Reply

    I have a bug:
    After i morph into any mob, whenever I open the morph “menu” it keeps flickering (become transparent then normal and goes on). Not game breaking, but is irritating.

    • MrPotatoing December 14, 2013 4:44 am  Reply

      This is a rendering bug, that I believe to be rooted incompatibilities with MPS. But I could be wrong, I have 120 mods, it really could be any of them.

  169. XxSilentShadow2 December 7, 2013 11:33 pm  Reply

    the Links don’t work?

    has your server hosting ran out?

  170. Lo December 8, 2013 1:00 am  Reply

    i have a bug when i kill something i always can morph back into me but never into a different mob plz help me

  171. ItzaMarioBro December 8, 2013 1:33 am  Reply

    3 things.

    1.I can’t favorite
    2.I cant bind keys
    3.Can u blow up as a creeper?

    • ItzaMarioBro December 8, 2013 1:34 am  Reply

      I mean bind the MOD keys… btw

    • cheekynorth December 8, 2013 10:55 pm  Reply

      1. your problem
      2. your problem
      3. not as of yet as ichun plans to add ‘usable abilities’ such as teleport for enderman and self destruct for creeper

      • ItzaMarioBro December 8, 2013 11:03 pm  Reply

        ok thx for the info

  172. Ally1177 December 8, 2013 2:02 am  Reply

    Hey is this a bug or a glitch or a problem with the mod the mob is from? When u morph or obtain the morph of something that can fly (ex Pegasus or wyvern from mo creatures) ur permanently in the flying animation, even when u land. Is this a bug?

  173. ItzaMarioBro December 8, 2013 2:50 am  Reply

    anyone?

  174. Myriad_Imagination December 8, 2013 1:48 pm  Reply

    Hey iChun, I had an idea for the bats and possibly other mobs. You know in real life when you would scare a bunch of bats, they would all come flying out in almost a follow the leader kind of way. I thought it would be cool if you would implement it into the morph mod, maybe have some that go ahead so you can be disguised into the bats. Just a thought

  175. Protheus December 8, 2013 7:11 pm  Reply

    Love the mod :-)

    Only when I have morphed in like a bat, ghast I am not able to fly. I get in the air and bounce down again.

    Checked the config and I have the fly option set to 0 (no nether needed).

    Am I missing something ?

    Great mod and in deed a winner for the modjam :-)

    • Protheus December 8, 2013 7:11 pm  Reply

      p.s. I’m playing in a single player world, not on a server

    • cheekynorth December 8, 2013 10:58 pm  Reply

      well that might be a bug as this mod is stil BETA, so either wait for another version (still in beta) or wait until the whole thing is OUT of beta when it is a more stable version

      • Protheus December 8, 2013 10:59 pm  Reply

        Will do tnx

    • Laguy442 December 12, 2013 10:58 am  Reply

      Having exactly the same issue with not being able to fly. Tried both the 0.4 and 0.5 versions with the same results. Not sure if it some other mod causing a conflict and preventing flight. If I find a solution I will post and would appreciate anyone else who has the flight problem that comes up with a solution/workaround.

  176. fatelxkiller December 10, 2013 7:34 am  Reply

    i am having problems with fire resistance just not working at all. any help?

  177. Megamichiel December 10, 2013 11:56 pm  Reply

    You should add a config for morphing time

  178. Free Byrd December 12, 2013 3:49 pm  Reply

    How do you edit the config to turn on hostile? I see the listing of the modes but I’m not sure where to put the number I want.

  179. brazehawk December 13, 2013 4:16 am  Reply

    I have some suggestions and a question for you. First, here’s my question: By any chance, was this mod based off of the book series “Animorphs”? because it looks awfully similar to how they morph and such (aside from the killing of the animal, I hope you change that, it would be more “accurate”). If you don’t know what the series is, i highly suggest reading it, its a really good series. Here’s a link to the first eBook of it: Richard’s Animorphs Forum – E-Books | The Invasion (Book 1).

    Now, here’s my suggestions: You should make some way to be trapped in morph by staying in morph for over a certain amount of time, (AHEMreferencetothebooks) or some other way, and the only way to get back is to build something very expensive that changes you back, ill let you think of the recipe so its not to op, but it still should be very expensive. Also, on hardcore mode there’s no way to change back, your morph GUI is disabled so you cant change into ANYTHING else, you stay your shape when you die, and you still can’t change back till you get the item. Another idea is that, if someone were to kill you, only you and someone else in the same morph can pick up your items. the people not in morph see that you dropped the normal items, like if you were a sheep, you would drop 1(lousy) wool and they could pick the wool up, but nothing else. Also, your health would change according to you morph, like say, if you were a chicken you would only have 4 health points and if you were, say an enderman you would have 40 health points. another little couple of details are, you can’t morph while in morph, you have to go back to normal(setting to turn that off), you can’t “acquire” while in morph, you can eat grass as pigs/cows/sheep/horses/ etc, when you point at a block with a free space under it and and press (insert key here) as a bat you will stick to the underside of that block. and maybe, you do the melee damage of the morph you are. Oh and one more other thing, can you possibly make it so that mods like the damage indicators mod, sees you as the mob you are, not as your actual username. this would add to the fun chaos and confusion of multiplayer. I don’t know if that’s possible, but you’ve made it this far into the what-the-heck-i-didn’t-think-this-mod-was-possible-omg-its-so-awesome range of modding, so i believe you can do it.

    • brazenhawk December 14, 2013 1:09 am  Reply

      Oh, and i messed up my username its:
      brazenhawk, not
      brazehawk, i forgot the N

  180. Joey December 13, 2013 6:10 am  Reply

    Two suggestions
    1. A morph artifact

    The morphs can only be triggered by using said artifact. If the artifact is lost the player is stuck in that morph and can’t change back unless they find their artifact or find a new one.

    2. Custom appearance

    Make it so that you can give your morphs custom textures and or name a morph something other than the morph itself.

    Love the mod ichun. You rock!

  181. Laguy442 December 13, 2013 3:11 pm  Reply

    If any of you are having flight issues with Morph, check to see if you have the mod Energy Manipulation loaded. If so, go in and turn the flying ring to false. Fixed the Morph not being able to fly issue for me.

  182. BossJJJHD December 15, 2013 3:43 am  Reply

    what is the key of the wechsel of the mob

  183. Zack December 16, 2013 12:54 am  Reply

    My morph won’t work for some reason, I’m using the Direwolf20 1.6.4 pack on FTB and when I kill a mob it shows the animation of me collecting the morph, but the only morph that shows up in the window is the main player one.

    • Macboy3 December 19, 2013 1:06 am  Reply

      well i know it doesnt autotransform but idk about the menu not working right(the buttons ARE [] right?)

  184. Zech Boyer December 17, 2013 6:18 am  Reply

    You should make a “Mimicking Zombie” mod.
    A special rare zombie spawn and when it sees you, it will copy your every move until you kill it. You do some parkour and It follows you perfectly. You set up traps it builds them somewhere else close to you (30 to 40) blocks away…

  185. Tim December 17, 2013 7:11 pm  Reply

    The download links don’t work for me. The link on the creeper host page just gets stuck on preparing download and nothing happens. Help?

  186. Barneyorama December 17, 2013 11:06 pm  Reply

    Press F1 and try bringing up the morph menu…. Upside-down and enlarged

  187. viovalentino December 18, 2013 1:42 pm  Reply

    It Not Working i use Enter “Retun” It Not Work and it show nothing

  188. Ernest Dylan Grebe December 20, 2013 7:11 am  Reply

    Can you do an update where when people are horses, you can ride them?

  189. nikita488 December 21, 2013 7:14 pm  Reply

    How to install on mouse buttom3 for favourite keycode?

  190. Creeper11001 December 22, 2013 4:09 am  Reply

    Hey could you not use adfly it doesn’t work for me or could me just make an alternate link for a different site because I sincerely hate adfly cause they always give me a virus. plz and thx

  191. _Brookewilcox_ December 23, 2013 11:47 am  Reply

    Okay, first off…. Is this for 1.6.4? I seriously dont want this is Mess up my computer .-. … Then I have to RE-DO everything.. i am not the kinda’ persion that can wait 6 hours to do things xD

  192. josh December 23, 2013 4:16 pm  Reply

    first, let me say i love this mod. i’ve changed from minecraft on xbox to the pc so i can use it. great work.now, having said that, i need a little help. i have set hostile ability mode to 1 and hostile ability distance check to everywhere from 0 – 50 and no matter what i change the distance check to, all mobs on the screen are drawn to me like a moth to a flame. what have i done wrong?

  193. Dragon_Boy209 December 24, 2013 2:22 pm  Reply

    What Date Is 1.7 gonna come out for this mod?

  194. Technic Team December 26, 2013 7:56 pm  Reply

    Good Mod!

  195. DanTDM December 26, 2013 7:57 pm  Reply

    Hello, I Hoped You Liked My Video!

    Great Mod iChun!

  196. robert December 27, 2013 6:23 am  Reply

    im having a bit of trouble installing it, do i just put it in the .minecraft folder, or in the folder of the jar file?

    • The0x539 December 27, 2013 8:34 am  Reply

      You put the zip file in .minecraft/mods, which you should have after installing Forge and running the game.

  197. Dittoz2 December 27, 2013 8:31 pm  Reply

    Could you make so morph works with the npcs from
    Noppes’ Custom npcs mod cause that would be really cool

  198. rocksagitt December 28, 2013 3:03 am  Reply

    i cant download the mod of creepers host when is go on it i wait 5 secs then it says preparing download forever

  199. rocksagitt December 28, 2013 3:05 am  Reply

    does anyone have the same prob?

  200. Alakroma December 28, 2013 5:17 am  Reply

    Can you morph into enderdragon somehow? killing doesnt work and /morph neither :/

  201. Yuquibo December 28, 2013 3:04 pm  Reply

    Are there any simple servers with the mod installed in the U.S. area? ive been searching for days with no luck :(

  202. ElectricShockzMC December 28, 2013 4:48 pm  Reply

    Plz update this mod to 1.7.2.. forge 1.7.2 is released… so, you can now update the mod. Plz update it.. plzzzzzzzzz….

  203. superaft December 28, 2013 9:27 pm  Reply

    If you install Devine RPG and morph you can not fly at bat.Pleas fix it.

  204. BudderBaca December 29, 2013 9:34 pm  Reply

    Dude Grate job with the mod but can you add a new death animation maybe with particles surrounding the player and the mob (for whenever you kill a new one). thanks

  205. Plingibollen December 29, 2013 11:04 pm  Reply

    you should make it able to morph in to ender dragon.

    • Ally1177 April 13, 2014 12:24 am  Reply

      Config file, enable boss morphs

  206. Gavin Huxley Russell December 30, 2013 4:34 am  Reply

    Add Support for your sync mod

  207. Hammerion December 30, 2013 8:06 am  Reply

    Can someone make a 1.5.2 version ? please.

  208. Alakroma December 30, 2013 8:08 pm  Reply

    You CAN morph into enderdragon. just enable morphing into boss mobs in the config (morph.cfg).

  209. Xenotron December 31, 2013 1:26 am  Reply

    Would it be possible to get a ‘downgraded’ version of this mod for Minecraft 1.5.1?

    • Flash1246 February 3, 2014 9:28 am  Reply

      Yeah, it is. But iChun probably won’t do that.

  210. Clone1625 December 31, 2013 1:30 am  Reply

    Maybe a night vision effect for bats (which is actually inacurte because bats are blind but ya know that is minecraft logic) that would be kinda cool. And maybe a horde trait for wolf like someone already said but also pigmen.

  211. xXEnderChuXx January 1, 2014 5:22 am  Reply

    Please put in a command to allow you to add a morph to your list.
    Something like
    /Morph add player (player name) <—For adding players
    /Morph add mob (Mb name) <—-for mobs

  212. Seth Huff January 2, 2014 5:51 am  Reply

    Can you please update this mod for 1.7.4 i love this mod and i want it for 1.7.4 thanks! :D

    • GlaDOS January 3, 2014 5:20 am  Reply

      In case you didn’t know, NO mod has been updated to 1.7 cause forge will not update.

      • Wyatt January 6, 2014 2:38 pm  Reply

        It did now, so that’s good. Forge recently updated to 1.7.2.
        -Wyatt

  213. THE NOOB January 3, 2014 1:46 am  Reply

    Can you downgrade to 1.5.2? SORRY FOR MY ENGLISH, I AM ITALIAN

    • plurp April 17, 2014 8:55 am  Reply

      Um, actually, your English is perfect ^.^

  214. Clone1625 January 3, 2014 8:35 am  Reply

    I found 2 glitches. 1: No matter what hostility setting I am on Spiders will attack me even if I am a spider or any hostile mob. 2: When I am a sunburn ability mob at night and it becomes day I will not burn but upon my next morph into say, a sheep, I will burn to death.

    • Flash1246 February 3, 2014 9:26 am  Reply

      Spiders and slimes still use the old API and will ignore hostile mode. I have no idea about the second one XD

  215. Wolfhowller January 3, 2014 1:43 pm  Reply

    I just wanted to say that this mod is very cool. Thank you for building it, and continuing to update it.

    I am not sure what all you have planned for in terms of abilities, but I would like to suggest a few for you to consider.

    1. A grass eating ability might be interesting to have for passive mobs like sheep and cows. You could use it to fill up one hunger. Though this isn’t my idea originally. I got it while playing a different mod that let you add the DNA of mobs to the player. The sheep DNA allowed you to eat grass.

    2. Inheriting the jumping/health/speed of the horse you kill.

    3.One block high mobs being able to fit into one block spaces.

    4. As a Zombie your attack strength varies depending on how much health you have. When your health gets lower, your attacks become stronger.

    5. Have clear sight underwater with the squid.

    6. As a Skeleton, you can cause the special disk drops by killing creepers with an arrow.

    Anyways, just some ideas I was thinking of while playing. Great job on the mod.

  216. awsome January 4, 2014 4:22 am  Reply

    You should make a spacial wood, cobblestone, iron, and diamond sword for killing the mobs to turn into them.

  217. Shalev January 4, 2014 4:34 am  Reply

    Please make abilities for mobs from mods!

  218. Gabriel January 5, 2014 1:20 pm  Reply

    I just wanted to say that ichun should make the bat fly like in creative mode not just fly for one or two seconds.

    • Flash1246 February 3, 2014 9:23 am  Reply

      Uh, when I morph into a bat, I can fly as if i were in creative….

      • theo February 10, 2014 8:45 am  Reply

        Well i can’t :(

  219. Adam January 6, 2014 4:41 am  Reply

    I wonder if i can publish my morph downloader for morph? I made one that i use with the ATLauncher.

  220. Wyatt January 6, 2014 2:37 pm  Reply

    This is a great mod. My only tragedy is that I had to get minecraft again because of a program crash, of which had nothing to do with your mod, and now I lost my forge 1.6.4. Is it possible to update this to 1.7? That would be greatly appreciated.

    Thank you.
    -Wyatt

    • plurp April 17, 2014 8:59 am  Reply

      You can reinstall forge for 1.6.4, in fact you can have both at once and switch between profiles, that’s what I do.

  221. TNTdragonMC January 6, 2014 10:17 pm  Reply

    Can I install 1.6.X version to 1.5.2?
    I’m playing a modpack on this version and would love to have this mod in it :)!

  222. pepe January 7, 2014 3:29 am  Reply

    1.7.2 version please!!!!
    THX!

  223. Thyme January 8, 2014 9:50 pm  Reply

    Add that monsters dont attack you when you in morph.
    And you even srong as the mobs in morph

  224. Brian Caraballo January 9, 2014 5:28 am  Reply

    How do you activate the hostile ability I can’t figure it out

  225. Dracoian January 10, 2014 7:30 am  Reply

    Is anyone else having problem not morphing into a mob.. I can get the morph, and turn back to my self.. but then not turn into the mob again?

  226. Ignat January 12, 2014 3:59 am  Reply

    I have a suggestion. While morphing and you get hit, you hear the sound of the thing you are changing into. It should be that while morphing and you get hit, you hear both sounds so it sounds like both morphing mouths make a noise.

  227. Alakroma January 12, 2014 6:17 pm  Reply

    I love how no one gets how to activate the hostile ability ^^ It’s in the configuration (.cfg) file for the mod. here you go:

    1. Launch minecraft with the mod mounted at least once

    2.Open your .minecraft folder and search for “cfg”

    3. You should find a “morph.cfg” open it with any text editor, if it looks wierd, try another one

    4. There you go, edit your “morph” settings as you want it

    Pls put that into the mod descrition ichun to stop people from flaming about it =)

  228. HELP January 13, 2014 12:13 am  Reply

    I can’t get back to my normal caracter D;
    I have already tried both []/ and ([])
    HELP ME

    • Flash1246 February 3, 2014 9:21 am  Reply

      Just say /demorph. -.-

  229. Jjlb January 15, 2014 11:03 am  Reply

    i accidently deleted squid from my morph list how can i get it back?

    • Flash1246 February 3, 2014 9:20 am  Reply

      3 words. Kill it again.

  230. lava731 January 15, 2014 10:08 pm  Reply

    ichun i sent you an update on the mob support file on github! please update morph now? pweez??? 8<

  231. pls January 15, 2014 11:09 pm  Reply

    1.5.2 pls

  232. a guy who wants morph January 16, 2014 3:09 am  Reply

    WHAT FORGE BUILD DO U USE????

  233. Shadow7299 January 18, 2014 1:17 am  Reply

    You can’t morph into the Jockey :( Please fix

    • Flash1246 February 3, 2014 9:19 am  Reply

      If you mean the spider jockey, then that’s not a bug in the mod, its just that the skeleton and the spider are two individual (Separate) mobs. If you mean something else, then your lost my friend.

  234. awcdude January 18, 2014 1:08 pm  Reply

    i suggest having to kill more normal mobs to morph into them, because its a bit op to kill a bat for flying. example: kill x sheep gives you morph ability for sheep. or an energy level that slowly drains while morphed. maybe put both in config items?

    • gpg5 February 6, 2014 8:56 am  Reply

      The bat morph can’t fly until you reach nether, so not totally op

  235. Brody January 18, 2014 5:01 pm  Reply

    Hey, you should allow the player abilities (such as when a bat being able to fly) to other mobs from other mods. For instance if i were to kill a butterfly from ore spawn i would then be able to fly once morphed

  236. Jorger January 18, 2014 10:06 pm  Reply

    cree un server para jugar con un amigo con este mod y cuando intento combertime en alguna turva no me deja me podrian dar una solucion

  237. Tagxedo January 19, 2014 4:48 am  Reply

    I’d love it if their was a way to change the order of the morphs. I love the mod but my list of morphs is disorganized and it’s hard to find the one I’m looking for.

  238. Jorger January 19, 2014 8:49 am  Reply

    how to install it on a server

  239. Magnatar January 19, 2014 12:03 pm  Reply

    just had a crazy error when setting up a server for this awesome mod and was wondering if anyone could figure it out.

    9:45:39 PM [SEVERE] The following problems were captured during this phase
    9:45:39 PM [SEVERE] Caught exception from Morph
    9:45:39 PM java.lang.NoClassDefFoundError: com/google/gson/Gson
    9:45:39 PM at morph.common.ability.mod.AbilitySupport.getInstance(AbilitySupport.java:29)
    9:45:39 PM at morph.common.core.CommonProxy.initPostMod(CommonProxy.java:89)
    9:45:39 PM at morph.common.Morph.postLoad(Morph.java:212)
    9:45:39 PM at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    9:45:39 PM at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    9:45:39 PM at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    9:45:39 PM at java.lang.reflect.Method.invoke(Unknown Source)
    9:45:39 PM at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    9:45:39 PM at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
    9:45:39 PM at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    9:45:39 PM at java.lang.reflect.Method.invoke(Unknown Source)
    9:45:39 PM at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    9:45:39 PM at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    9:45:39 PM at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    9:45:39 PM at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    9:45:39 PM at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    9:45:39 PM at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    9:45:39 PM at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    9:45:39 PM at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    9:45:39 PM at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    9:45:39 PM at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    9:45:39 PM at java.lang.reflect.Method.invoke(Unknown Source)
    9:45:39 PM at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    9:45:39 PM at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    9:45:39 PM at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    9:45:39 PM at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    9:45:39 PM at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    9:45:39 PM at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    9:45:39 PM at cpw.mods.fml.common.Loader.initializeMods(Loader.java:701)
    9:45:39 PM at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:107)
    9:45:39 PM at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:355)
    9:45:39 PM at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:175)
    9:45:39 PM at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:618)
    9:45:39 PM at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
    9:45:39 PM Caused by: java.lang.ClassNotFoundException: com.google.gson.Gson
    9:45:39 PM at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
    9:45:39 PM at java.lang.ClassLoader.loadClass(Unknown Source)
    9:45:39 PM at java.lang.ClassLoader.loadClass(Unknown Source)
    9:45:39 PM … 34 more
    9:45:39 PM Caused by: java.lang.NullPointerException
    9:45:39 PM [SEVERE] cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: com/google/gson/Gson
    9:45:39 PM [SEVERE] at cpw.mods.fml.common.LoadController.transition(LoadController.java:149)
    9:45:39 PM [SEVERE] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:702)
    9:45:39 PM [SEVERE] at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:107)
    9:45:39 PM [SEVERE] at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:355)
    9:45:39 PM [SEVERE] at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:175)
    9:45:39 PM [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:618)
    9:45:39 PM [SEVERE] at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
    9:45:39 PM [SEVERE] Caused by: java.lang.NoClassDefFoundError: com/google/gson/Gson
    9:45:39 PM [SEVERE] at morph.common.ability.mod.AbilitySupport.getInstance(AbilitySupport.java:29)
    9:45:39 PM [SEVERE] at morph.common.core.CommonProxy.initPostMod(CommonProxy.java:89)
    9:45:39 PM [SEVERE] at morph.common.Morph.postLoad(Morph.java:212)
    9:45:39 PM [SEVERE] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    9:45:39 PM [SEVERE] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    9:45:39 PM [SEVERE] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    9:45:39 PM [SEVERE] at java.lang.reflect.Method.invoke(Unknown Source)
    9:45:39 PM [SEVERE] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    9:45:39 PM [SEVERE] at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
    9:45:39 PM [SEVERE] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    9:45:39 PM [SEVERE] at java.lang.reflect.Method.invoke(Unknown Source)
    9:45:39 PM [SEVERE] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    9:45:39 PM [SEVERE] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    9:45:39 PM [SEVERE] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    9:45:39 PM [SEVERE] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    9:45:39 PM [SEVERE] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    9:45:39 PM [SEVERE] at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    9:45:39 PM [SEVERE] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    9:45:39 PM [SEVERE] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    9:45:39 PM [SEVERE] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    9:45:39 PM [SEVERE] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    9:45:39 PM [SEVERE] at java.lang.reflect.Method.invoke(Unknown Source)
    9:45:39 PM [SEVERE] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    9:45:39 PM [SEVERE] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    9:45:39 PM [SEVERE] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    9:45:39 PM [SEVERE] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    9:45:39 PM [SEVERE] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    9:45:39 PM [SEVERE] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    9:45:39 PM [SEVERE] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:701)
    9:45:39 PM [SEVERE] … 5 more
    9:45:39 PM [SEVERE] Caused by: java.lang.ClassNotFoundException: com.google.gson.Gson
    9:45:39 PM [SEVERE] at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
    9:45:39 PM [SEVERE] at java.lang.ClassLoader.loadClass(Unknown Source)
    9:45:39 PM [SEVERE] at java.lang.ClassLoader.loadClass(Unknown Source)
    9:45:39 PM [SEVERE] … 34 more
    9:45:39 PM [SEVERE] Caused by: java.lang.NullPointerException
    9:45:39 PM [SEVERE] Encountered an unexpected exception LoaderException
    9:45:39 PM cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: com/google/gson/Gson
    9:45:39 PM at cpw.mods.fml.common.LoadController.transition(LoadController.java:149)
    9:45:39 PM at cpw.mods.fml.common.Loader.initializeMods(Loader.java:702)
    9:45:39 PM at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:107)
    9:45:39 PM at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:355)
    9:45:39 PM at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:175)
    9:45:39 PM at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:618)
    9:45:39 PM at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
    9:45:39 PM Caused by: java.lang.NoClassDefFoundError: com/google/gson/Gson
    9:45:39 PM at morph.common.ability.mod.AbilitySupport.getInstance(AbilitySupport.java:29)
    9:45:39 PM at morph.common.core.CommonProxy.initPostMod(CommonProxy.java:89)
    9:45:39 PM at morph.common.Morph.postLoad(Morph.java:212)
    9:45:39 PM at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    9:45:39 PM at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    9:45:39 PM at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    9:45:39 PM at java.lang.reflect.Method.invoke(Unknown Source)
    9:45:39 PM at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    9:45:39 PM at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
    9:45:39 PM at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    9:45:39 PM at java.lang.reflect.Method.invoke(Unknown Source)
    9:45:39 PM at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    9:45:39 PM at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    9:45:39 PM at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    9:45:39 PM at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    9:45:39 PM at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    9:45:39 PM at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    9:45:39 PM at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    9:45:39 PM at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    9:45:39 PM at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    9:45:39 PM at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    9:45:39 PM at java.lang.reflect.Method.invoke(Unknown Source)
    9:45:39 PM at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    9:45:39 PM at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    9:45:39 PM at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    9:45:39 PM at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    9:45:39 PM at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    9:45:39 PM at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    9:45:39 PM at cpw.mods.fml.common.Loader.initializeMods(Loader.java:701)
    9:45:39 PM … 5 more
    9:45:39 PM Caused by: java.lang.ClassNotFoundException: com.google.gson.Gson
    9:45:39 PM at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
    9:45:39 PM at java.lang.ClassLoader.loadClass(Unknown Source)
    9:45:39 PM at java.lang.ClassLoader.loadClass(Unknown Source)
    9:45:39 PM … 34 more
    9:45:39 PM Caused by: java.lang.NullPointerException

  240. Bee_Gilbie January 19, 2014 12:05 pm  Reply

    Can You make it work with mutant creatures mod that would be AWSOME!

  241. Miscet January 20, 2014 3:15 am  Reply

    Make spiders able to climb up walls!
    And if you are a mob the evil mobs dont attack you!
    (not the villagers)

    • Ally1177 April 13, 2014 12:16 am  Reply

      You can do both of these. Just enable hostile mode in the config file for the second one. Just know that spiders and slimes and hostile mobs from mods still attack.

  242. shnelle January 20, 2014 7:26 am  Reply

    I read in the forums there is a conflict with the mod Extra Utilities with the item Spike. That Morph would cause a crash when a monster is killed with a spike. They said Ichun is aware of it. I don’t see this bug listed here. Can you confirm this is happening because I have this issue right now.

  243. Nicolas January 20, 2014 10:21 am  Reply

    the mod is great!!! but the morph does not work with the werewolfs, please fix that!!!!!!!!!!

  244. fox945 January 21, 2014 6:47 am  Reply

    I can get morphs for horses but it won’t allow me to change into one. What am I missing?

  245. Jorger January 21, 2014 9:53 am  Reply

    can someone help me explain how to install the mod on a server to play with a friend

  246. Alex January 23, 2014 11:52 am  Reply

    Is there a way to cycle through favorites/use for favorites? If not, can it be a possibility to add this feature in the near future? I have a lot of mobs from different mods, so I would prefer not having to scroll through a giant menu in order to find what I want WITHOUT having to delete mobs, this just morphs me back into them.

  247. Matt January 23, 2014 12:31 pm  Reply

    Is there anyway to become a Wither? I have bosses enabled and can become the Ender Dragon but not the wither!!! Also I have Mo Creatures and for some reason cannot morph into the human form of the werewolf!!! Any ideas?

  248. Xozerner January 23, 2014 2:24 pm  Reply

    I have seen Direwolf20 use this mod and it looked really great so i can’t wait to play this mod! :D

  249. Some Guy January 24, 2014 10:22 am  Reply

    Here is a random idea I had. How about for balance mobs that don’t have hands (bat, bird, etc) can’t hold or use items? Sure as a bat you can fly… but no tools for you! No building, either.

    And only human-shaped mobs can have armor. That leaves zombie and skeleton, really, so it severely the powers you get from anything else.

    Also, it makes sense. A bat can’t hold a pickax, right?

    I suppose you could let tentacled mobs (squid and ghast) use tools – but the ghast has a really slow speed while flying, right? So that balances it too. Also ghasts are pretty hard to kill, at least at first.

    Anywho, there’s my idea. Take it or leave it.

    Thanks,

    Some Guy

    • Some Guy January 25, 2014 10:19 am  Reply

      Also… you can still build in (dark) 1-black spaces as baby zombie.

      Endermen you could balance by giving them blindness… except for anything that’s looking at them!

      • CC February 1, 2014 8:12 pm  Reply

        The Enderman blindness idea is good, although maybe I think it would be a little hard to code and would render Enderman teleportation a little awkward to use (when it’s implemented).

        However, what about a feature where, while morphed into an Enderman, and a player looks at you, you go into that shaky-angry mode and your crosshair is “snapped” to that player (essentially forcing you to cease gameplay until they’ve been dealt with or move out of range).

  250. Jake January 25, 2014 7:32 am  Reply

    Is there a way to disable automatic morphs?

    • gpg5 February 6, 2014 8:55 am  Reply

      Configs!

  251. beanie92 January 25, 2014 9:34 am  Reply

    Hey, just wondering what key i use to bring up the controls menu, so i can change the key bindings around’

    thanks

  252. Romania 112 January 26, 2014 7:57 pm  Reply

    It`s the best mod ever but it won`t work for servers :-(.
    Here`s the crash:
    —- Minecraft Crash Report —-
    // Quite honestly, I wouldn’t worry myself about that.

    Time: 26.01.2014 01:35
    Description: Exception in server tick loop

    cpw.mods.fml.common.MissingModsException
    at cpw.mods.fml.common.Loader.sortModList(Loader.java:244)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
    at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86)
    at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:350)
    at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:69)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:443)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    —————————————————————————————

    – System Details –
    Details:
    Minecraft Version: 1.6.2
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_45, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 167746872 bytes (159 MB) / 236978176 bytes (226 MB) up to 930086912 bytes (887 MB)
    JVM Flags: 0 total;
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 37 mods loaded, 37 mods active
    mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded
    FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded
    Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded
    jammyfurniture{4.5} [Jammy Furniture Mod] (1.6.2_Jammy_Furniture_Mod_V4.5.zip) Unloaded
    bspkrsCore{v4.3(1.6.2)} [bspkrsCore] ([1.6.2]bspkrsCorev4.3.FORGE_ONLY.zip) Unloaded
    mod_bspkrsCore{Not available} [mod_bspkrsCore] ([1.6.2]bspkrsCorev4.3.FORGE_ONLY.zip) Unloaded
    TreeCapitator{Forge 1.6.2.r05} [Treecapitator] ([1.6.2]TreeCapitator.Forge.1.6.2.r05.Universal.jar) Unloaded
    QuiverMod{1.6.1} [Better Archery] (Better_Archery_1.6.2_for_1.6.2.zip) Unloaded
    BiblioCraft{1.5.4} [BiblioCraft] (BiblioCraft[v1.5.4].zip) Unloaded
    BuildCraft|Builders{4.0.1} [BC Builders] (buildcraft-A-4.0.1.jar) Unloaded
    BuildCraft|Core{4.0.1} [BuildCraft] (buildcraft-A-4.0.1.jar) Unloaded
    BuildCraft|Energy{4.0.1} [BC Energy] (buildcraft-A-4.0.1.jar) Unloaded
    BuildCraft|Factory{4.0.1} [BC Factory] (buildcraft-A-4.0.1.jar) Unloaded
    BuildCraft|Silicon{4.0.1} [BC Silicon] (buildcraft-A-4.0.1.jar) Unloaded
    BuildCraft|Transport{4.0.1} [BC Transport] (buildcraft-A-4.0.1.jar) Unloaded
    Additional-Buildcraft-Objects{1.0.6.179} [Additional Buildcraft Objects] (buildcraft-Z-additional-buildcraft-objects-1.0.6.179.jar) Unloaded
    CCTurtle{1.56} [ComputerCraft Turtles] (ComputerCraft1.56.zip) Unloaded
    ComputerCraft{1.56} [ComputerCraft] (ComputerCraft1.56.zip) Unloaded
    DiamondMeter{2.2.4} [Diamond Meter] (Diamond-Meter-Mod-1.6.2.zip) Unloaded
    eplus{1.16.5b} [Enchanting Plus] (EnchantingPlus-1.16.5 (1).zip) Unloaded
    EnderIO{0.5.5} [Ender IO] (EnderIO-1.6.2-0.5.5.230.jar) Unloaded
    factorization.misc{0.8.04beta2} [Factorization Miscellaneous Nonsense] (Factorization-0.8.04beta2.jar) Unloaded
    factorization.notify{0.8.04beta2} [Factorization Notification System] (Factorization-0.8.04beta2.jar) Unloaded
    factorization{0.8.04beta2} [Factorization] (Factorization-0.8.04beta2.jar) Unloaded
    factorization.dimensionalSlice{0.8.04beta2} [Factorization Dimensional Slices] (Factorization-0.8.04beta2.jar) Unloaded
    FamiliarsAPI{1.6.2} [Familiars API] (Familiars-API-1.6.2.zip) Unloaded
    FamiliarsDefaultMobPack{1.6.2} [Familiars DefaultMobPack] (Familiars-Default-MobPack-1.6.2.zip) Unloaded
    FamiliarsExtendedFamPack{1.6.2} [Familiars ExtendedFamPack] (Familiars-Extended-FamPack-1.6.2.zip) Unloaded
    FamiliarsHerobrineFamPack{1.6.2} [Familiars HerobrineFamPack] (Familiars-Herobrine-FamPack-1.6.2.zip) Unloaded
    Morph{0.3.0} [Morph] (files^Morph-Beta-0.3.0.zip) Unloaded
    IndustrialFarming{1.6.2} [Industrial Farming] (IndustrialFarming_1.6.2.zip) Unloaded
    InfernalMobs{1.3.3} [Infernal Mobs] (Infernal-Mobs-Mod-1.6.2.zip) Unloaded
    ObsidiPlates{2.0.0} [Obsidian Pressure Plates] (obsidiplates-1.6.2-universal-2.0.0.15.jar) Unloaded
    QuantumCraft{1.02_mc164} [qCraft] (qCraft1.02_mc164 (1).zip) Unloaded
    RedStoneHandGuns{Beta} [RedStoneGuns] (RedStone-Handguns-Mod-1.6.2.zip) Unloaded
    camping{1.0.2b} [The Camping Mod] (The Camping Mod 1.0.2b.jar) Unloaded
    weaponmod{1.6.2 v1.13.6} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded
    Profiler Position: N/A (disabled)
    Is Modded: Definitely; Server brand changed to ‘fml,forge’
    Type: Dedicated Server (map_server.txt)

  253. firetornado117 January 27, 2014 1:37 am  Reply

    why cant i fly as any mob in this that can fly? it works for me in feed the beast but not in my modpack and i cant see why it would.

    • gpg5 February 6, 2014 8:53 am  Reply

      Nether. go there then test.

  254. Derpy January 27, 2014 8:29 am  Reply

    Just a little quiestion: If you go into a sync “capsule”, are you going to sync into the same mob or is the capsule you sync standalone synced?

    or short: If you go into a capsule as an enderman, do you resync as an enderman?

  255. Richard Smith January 29, 2014 5:22 am  Reply

    Hey man, we recently updated to your newest version of morph mod, and have been getting this crash:
    java.lang.NoSuchMethodError: net.minecraft.entity.player.EntityPlayer.func_71060_bI()I
    at morph.common.core.TickHandlerServer.serverTick(TickHandlerServer.java:169)
    at morph.common.core.TickHandlerServer.tickEnd(TickHandlerServer.java:55)
    at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
    at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
    at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:274)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:622)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

  256. Mason Williams January 29, 2014 10:51 am  Reply

    I can’t use adfly on my computer so i was wondering if maybe you could ad an adfouc or direct download if it isnt to much to ask for

  257. Shadow_Bandit January 30, 2014 3:10 am  Reply

    Versions 0.5 and .06 of Morph dont work for minecraft 1.6.2.

  258. Exarch1982 January 30, 2014 4:59 am  Reply

    I have a weird issue – it seems i can morph only to vanilla and ars magica 2 mobs. Got latest version added on top of FTB Monster 1.0.8 pack. Any advice?

  259. Flash1246 January 31, 2014 8:20 am  Reply

    When Will This Be Out For 1.7.2 :P

  260. KillerAxu January 31, 2014 4:51 pm  Reply

    Hey iChun, I turned the Hostile Mobs option on in the config. It works for vanilla mobs, but other mobs from mods i.e Mo Creatures, Lycanites mobs etc still attack me even when im morphed as a hostile mob. Could you please explain to me why this is, thanks.

  261. BLAHBLANU February 1, 2014 3:36 am  Reply

    how to morph into enderdragon

    • Netherrak_Kid01 February 6, 2014 2:04 am  Reply

      put on boss morphs in the config file. I don’t recommend doing that because the end portal doesn’t spawn so the only way to go back to the overworld is by killing yourself

  262. Fargoblake February 1, 2014 3:49 pm  Reply

    why did you take away the flight for bats & birds?
    I like that , now that mod it a waste of room. put back flight please.

    • gpg5 February 6, 2014 8:53 am  Reply

      GO TO THE NETHER. sorry, you’re the third person i’ve told.

  263. CC February 1, 2014 8:08 pm  Reply

    Couple of issues:

    1. Bird mobs, i.e. chickens and Twilight Forest ravens and birds, constantly flap their wings when morphed into even when they’re standing still or walking – this is annoying and makes it difficult to disguise yourself as those mobs.

    2. Ghasts don’t get the flight ability. Bit annoying.

    Looking forward to:

    Enderman teleportation ability (and Ghast fireball ability etc) and the ability to pick up blocks as an Enderman does. (Or, if that’s too difficult, the block you’re holding showing up as though the Endie is holding it in his hands.)

  264. Two February 2, 2014 12:40 pm  Reply

    I’m having a problem morphing into the Boss Mobs. Any suggestions? Other than that, this is a great mod! When I was younger I loved the Animorph series, and this mod is exactly like those books:) I can’t wait for the updates

    • Ally1177 March 31, 2014 9:43 am  Reply

      Config file!!

  265. nishancraft February 2, 2014 2:30 pm  Reply

    why did u take away bat flying abblites????!!1

    • gpg5 February 6, 2014 8:52 am  Reply

      go to the nether

  266. ryan February 3, 2014 5:50 am  Reply

    ichun you are the best modder i love you and your mods we all love you <3

  267. Mark Crichton February 3, 2014 5:55 am  Reply

    Great Mod, iChun!

  268. Daniel February 4, 2014 4:01 am  Reply

    This mod is great and everything work fine in single-player but when I play my multiplayer server and kill a mob, it just dies without me capturing its soul. When I press “[” it just shows me a blank square.

    • Ally1177 March 31, 2014 9:45 am  Reply

      The mod must be installed server side as well, and everyone on the server has to have it. In other words, it must be a mod server

  269. fred evans February 4, 2014 10:18 am  Reply

    for some reason when i go into bat form i cant fly i can just jump

    • gpg5 February 6, 2014 8:51 am  Reply

      You need to go to the nether.

  270. T Buell February 5, 2014 8:41 am  Reply

    Hey I have a mac, could anyone tell my how to filter through my morphs or switch morphs. That would be great. Thanks

  271. T Buell February 5, 2014 8:42 am  Reply

    Hey i have a mac and can’t figure out how to switch through my morphs or switch morph. Can anyone tell me?

    • New2Mods February 5, 2014 1:53 pm  Reply

      @T Buell I think you have to press FN first before you press any keys that will trigger commands at minecraft. I just do that everytime i am gonna press like F5 or something. If what i said don’t work. Well Sorry. By the way i am from Philippines and a huge fan of youtubers that play minecraft especially JeromeASF

  272. logan February 5, 2014 9:48 am  Reply

    how do u change back into your self again

  273. TheAmazingGamerz February 5, 2014 1:20 pm  Reply

    When I used the mod every time I went to a world it had a glitches screen it said I was using the beta version of morph but I got the latest version for the mod I don’t know why it’s not working if you see this please fix that I really want to use your mod .

    If it’s fixed then thank you

  274. New2Mods February 5, 2014 1:49 pm  Reply

    guys .. how do i install it to minecraft if it is a folder … Thanks if anyone reply’s :)

  275. New2Mods February 5, 2014 1:53 pm  Reply

    @T Buell I think you have to press FN first before you press any keys that will trigger commands at minecraft. I just do that everytime i am gonna press like F5 or something. If what i said don’t work. Well Sorry. By the way i am from Philippines and a huge fan of youtubers that play minecraft especially JeromeASF :)

  276. TechnoBrony February 6, 2014 1:53 am  Reply

    I’m having a bit of trouble. When I try to change back into a peaceful mob after switching to another mob, I can’t change back!

    • TechnoBrony February 6, 2014 2:25 am  Reply

      I can’t remove them from my list either.

  277. KillerAxu February 6, 2014 3:21 am  Reply

    I turned the Hostile Mobs option on in the config. It works for vanilla mobs, but other mobs from mods i.e Mo Creatures, Lycanites mobs etc still attack me even when im morphed as a hostile mob. Could someone please explain to me why this is, or how to fix it. Thanks

    • Ally1177 March 31, 2014 9:49 am  Reply

      It’s the coding of the hostile mobs. In morph, ichun only coded the vanilla mobs to ignore you while hostile mode is on, but he didn’t code mobs from other mods.

  278. Undeadride1 February 6, 2014 7:47 am  Reply

    I have a problem with my friends when we play on my server that I made. whenever (most of the time) when we are in the same chunk, or general area, someone crashes. If it’s me that morphs, my friend crashes, and vice versa. And it’s been getting so bad, we’re on the verge of removing it from my server, even though we hate to do it. Any help?

  279. gpg5 February 6, 2014 8:50 am  Reply

    If you kill a player while they are morphed into, say, a bat, would you get them or the bat?

  280. Suited Torchic February 6, 2014 1:33 pm  Reply

    i have an idea why not update it to 1.7? will that ruin the purpose of the mod? because i have 1.7 and i would love to play this mod

    • SM295 February 11, 2014 7:48 pm  Reply

      I’m guessing it’s just modding for 1.7 is kinda hard. Not really sure, as modding isn’t my forte, but it’s probably just a case of time. For now, just use it in 1.6.4 and have as much fun as you can with it

  281. RoiEX February 7, 2014 12:54 am  Reply

    i think its too easy to morph just yet ! you should make a sword or a item in your inventory to get the souls (my opinion :D) Thanks

    • Ally1177 March 31, 2014 9:48 am  Reply

      I like it how it is, I like this mod because it allows you to shapeshift WITHOUT an item for once.

  282. TheCreepyMaster February 8, 2014 3:34 pm  Reply

    I had enable early game flight turned on but I still cant fly.HELP!!!!!!!

  283. Ganimomu February 9, 2014 1:05 am  Reply

    Hi IChun, i got a problem with this mod, i put the mod on a server and it’s work good, but me and one of my five friends can’t morph in Mobs that are smaller than the player, if you can tell me what happens i will fix it

  284. njd February 9, 2014 2:30 am  Reply

    ddsdssssssssssssssss

  285. Angel February 10, 2014 12:37 am  Reply

    You should add a perk that the mob you turn into won’t think it’s you. Sort of a disguise thing.

    • SM295 February 11, 2014 7:46 pm  Reply

      Check the config file, look for the hostile option. It’s already there

  286. Scry001 February 10, 2014 12:39 am  Reply

    id like the bats to be capable of latching themselves to the ceiling that would be simply awesome

  287. AnthonyT February 10, 2014 12:46 am  Reply

    can i have ur permission to use this in my modpack?

  288. RuffleTheCat February 10, 2014 6:16 am  Reply

    I personally think they should make it an enchantment, so when you have the morph enchantment on your sword, it would let you transform instead of when you kill something you will always turn into it.

    • Ally1177 February 11, 2014 10:16 am  Reply

      No, that would be too much work. You can turn off instamorph in the config file, but I think with getting an enchantment it would take too long, plus you never know what enchantment you’re getting. It’s funner to have almost instant access to morphing, the entire point of the mod is to be able to shapeshift :)

  289. theo February 10, 2014 8:37 am  Reply

    I morph into a bat while in MC 1.6.4, and i can’t fly at all, even in the nether. Neither with a blaze nor a bat can i fly with… PLEASE Plz plz plz help!!!

    • SM295 February 11, 2014 7:45 pm  Reply

      It’s one of two things:

      1. You’re not double-tapping space. Flight works like it does in creative, it’s not just there, you have to activate it by double-tapping space (or whatever your jump button is).
      2. Early flight config is disabled. Kill the Enderdragon and try flying once you get back to the Overworld. If it doesn’t work then, it’s issue 1.

  290. Christopher McMahon February 10, 2014 11:42 am  Reply

    http://pastebin.com/nbJvLnBr Here’s my error, I have no idea what’s causing it, but when I take out Morph from my mods folder, it doesn’t crash.

  291. Dude February 10, 2014 2:39 pm  Reply

    How do i on hostile mode?

    • Ally1177 March 31, 2014 9:52 am  Reply

      Config file!

  292. blabberhabber456 February 11, 2014 1:21 pm  Reply

    NEED HELP CANT DOWNLOAD THE MOD. I HAVE MINECRAFT FORGE 1.7.2 (RECOMMENDED ONE) DISABLED ADFLY BUT IT’S NOT WORKING

    • SM295 February 11, 2014 7:43 pm  Reply

      It’s for 1.6.X, not 1.7.4. Go with 1.6.4 versions and it’ll work.

      • blabberhabber456 February 11, 2014 8:59 pm  Reply

        The browser gives me a blank page. No “skip ad” button or anything. can you suggest a different download link other than adfly? Please help. Thank you. Need this mod please.

  293. blabberhabber456 February 11, 2014 6:11 pm  Reply

    Please help me!

  294. SM295 February 11, 2014 7:42 pm  Reply

    So, I downloaded the mod. Works absolutely perfectly, amazingly awesome. Small bug when I’m climbing as a cave spider and I hit the ceiling and it looks like I’m suffocating, but not that big a deal and not why I’m here. I tried adding a texture pack to see what Morph would be like with it and it didn’t work for some reason? Anyone know why that is?

  295. Chseepastrop February 11, 2014 11:50 pm  Reply

    Yes,finnaly,i diid what it really want to do,i dowloaded the Herobrine mod,i kill him and,IM HEROBRINE

    • blabberhabber456 February 12, 2014 6:09 pm  Reply

      Did you go through adfly to download the mod?

  296. Leanne O'Hara February 12, 2014 10:58 pm  Reply

    i dont know how to open Gui

    • Ally1177 March 31, 2014 9:54 am  Reply

      ] or [ keys

  297. AnastasiaJayne February 13, 2014 12:39 am  Reply

    umm… tried the scrolling left and right thing… and it didn’t work… halp?

  298. Tyler Hill February 13, 2014 5:10 am  Reply

    I have a suggestion, create a way to acquire the morph without morphing

    • Ally1177 March 31, 2014 9:54 am  Reply

      There’s a config file for instamorph

  299. Marlley February 14, 2014 6:30 am  Reply

    Please 1.5.2

  300. Kobe February 14, 2014 10:31 pm  Reply

    I cant get it to work with some of my mods i got
    please help

  301. BananaDoesMC February 15, 2014 3:30 am  Reply

    Hi I was wondering if someone could tell me how acces the config I have looked all over my Minecraft’s files and nothing unless it should be in minecrafts normal config wich in that case the mod is bugged for me i’m useing Morph version 0.6.0 for minecraft 1.6.4 I want to make it so that mobs ignore me as a mob

  302. Waster X February 15, 2014 4:33 am  Reply

    I Turned on the Hostile feature in the config, and I just wanted to inform you that blazes, ghasts, endermen, magma cubes, and zombie pigmen still attack you when you are a hostile mob (I haven’t tried the wither or ender dragon yet). Also, I used this with your gravity gun mod (yes I used util), optifine, zans minimap, and damage indicators, and i noticed that parts of entities dissapear (i.e. ghasts’ tentecles dissapear, only the tops of chests are visible, parts of the gravity gun are missing, etc.). Please fix this in a later version of the mod.

  303. awxde February 17, 2014 2:19 am  Reply

    Great mod, keep up the good work

  304. Ernest February 17, 2014 11:12 am  Reply

    For the next update, can you make it so that when you are a mountable mob (Ex. Horse) other players can ride you? please?!??!?!

  305. ajrfhd February 17, 2014 10:42 pm  Reply

    can you let me download a 1.5.2 morph mod please

  306. adsf February 17, 2014 10:47 pm  Reply

    Greate mod you’ve done really good on the mod!

  307. Alexzzz February 18, 2014 12:50 am  Reply

    This mod has serious balance and realism issues. I think you could solve most of them by adding another ability: HUMANOID.

    HUMANOID (zombie, skeleton, villager, etc.): you can wear armor and use items as normal.

    NOT-HUMANOID (cow, squid, bat, most others): Your body is the wrong shape for armor. You receive no benefit from having any sort of armor equipped. You have no hands. You cannot use (right or left click) any item in your toolbar.

    • Ally1177 March 31, 2014 9:57 am  Reply

      Then it would be no fun to disguise as peaceful mobs

  308. Matthew February 18, 2014 12:50 am  Reply

    Can i also use this one in my modpack

  309. Simon February 18, 2014 3:06 am  Reply

    Things I change in the config aren’t actually changing anything in game… help?

  310. Isaac February 18, 2014 9:43 am  Reply

    How do you get the circular morph GUI like Dire has on his videos?

    • Ally1177 March 31, 2014 9:59 am  Reply

      It’s probably the favorites bar. Press ~ on any morph you want to favorite, then exit out if the normal morph GUI and hold ~ and that will have all ur favorites morphs on it. Scroll around your mouse to select.

  311. Andy February 19, 2014 6:48 am  Reply

    Hi – not sure if i did something wrong, but i can’t seem to turn into some of the mobs that i’ve killed, including:

    hydra
    naga
    ender dragon
    wither boss
    and a couple others.

    What did I do wrong? Great mod, btw!

    Thanks!
    Andy

    • Ally1177 March 31, 2014 10:00 am  Reply

      Enable boss morphs in the configuration file.

  312. Asheo237 February 19, 2014 3:51 pm  Reply

    Did you go in the config and enable morphing in to boss mobs? if you didn’t go to your .minecraft folder and go into config. morphs there and blah blah blah :3. did this help ._.

  313. Lolcraft February 19, 2014 11:28 pm  Reply

    I was using the Girlfriend Mod with this, I killed a girlfriend, the mod works fine. I name a villager spawn egg ‘Girlfriend’, spawn it and kill it, and the morph mod thinks it’s a Girlfriend O.o

    • fred evans February 22, 2014 8:55 am  Reply

      it doesnt work it just goes back to not allowing you

  314. sjl057 February 20, 2014 9:06 am  Reply

    When I kill a mob I don’t see the “Absorb” animation. I also don’t get the mob.

    • lava731 April 18, 2014 3:11 am  Reply

      fake its still 1.6.4

  315. fred evans February 21, 2014 11:51 pm  Reply

    whenever i set it so i can transform into a boss it goes through but when i go on minecraft it switches so i cant

  316. Hejasaurusrex February 22, 2014 5:24 am  Reply

    There should be a way to select favorites, for easier access of your most used morphs.

    • fred evans February 22, 2014 6:20 am  Reply

      there is in the new version

  317. Kitti February 22, 2014 3:35 pm  Reply

    How do you get to the browse area if you have a mac. I tried every key on my keyboard. If any of you can answer thanks.
    -Kitti

  318. Evil_James February 22, 2014 6:05 pm  Reply

    I’m ever so slightly confused.

  319. ARMAGEDDEON February 23, 2014 12:45 am  Reply

    im having trouble morphing into twilight forest mobs in the DW20 1.6 pack why is that and how can I fix it?

  320. DC February 24, 2014 9:50 pm  Reply

    So, I’m having a slight issue. I never thought that the bat form was OP so I tried to fix it so I always had the flight ability.

    I go into the config,
    I set the corresponding option to 0

    but when I restart the game, nothing’s changed.
    I still have to wait until I reach the nether.

    I am using the direwolf20 modpack version 1.0.16 but this was also happening to me in the previous versions as well. Also there might be conflicting configuration files in that modpack but I think that might be problem with how the modpack was made.

    • Thaumcraftmaster March 25, 2014 6:13 am  Reply

      Dude I think you go to config and set it to 3 but I dunno… BUT I CAN”T INSTALL THIS MOD PERIOD PLEASE HELP!

  321. liuzp February 26, 2014 12:21 am  Reply

    Hello, I’m playing DW20 pack with friends, but I can’t morph into animals just others players. Whats happening? How can I fix it?

  322. Shadow February 26, 2014 6:22 am  Reply

    can somebody tell me how to acsess the config?
    (i want to turn hostile mode on)

    • Ally1177 February 27, 2014 6:50 am  Reply

      Go to the .minecraft folder and there’s a config folder. Inside, there’s a morph file, go find hostile mode and enable the one you want.

  323. wolf February 26, 2014 4:37 pm  Reply

    Please 1.7.2 Morph Mod!

  324. winwil February 26, 2014 5:45 pm  Reply

    wich i need to download for 1.6.4

  325. RRyyas February 27, 2014 3:40 am  Reply

    Can you add abilities for the chicken and the bat? The chicken should double jump, just like in SSZ, and the bat should be able to hang under ceilings. Or atleast the hang position when flying at ceilings.

  326. Marlley February 27, 2014 5:50 am  Reply

    please downgrade for 1.5.2

  327. Ally1177 February 27, 2014 6:47 am  Reply

    Could you possibly make it so if there’s a mob with a sitting/laying position or animation (ex tamed wolf from minecraft and kitty from mo creatures and ocelot from minecraft, etc.) and you were morphed as that mob you could hit a key like u or h or whatever key and you will do that sitting/laying animation? Like hit a key and you could sit? This would be really awesome, and I would appreciate it if you took it into consideration, but just a suggestion. Thanks.

    Btw, will there be a config option in the future that makes morph the way it is now? (Like when it is all updated and stuff) maybe I missed it while reading the future update page and just wanted to find out.

  328. Cody February 27, 2014 10:44 am  Reply

    which version would i install for 1.6.4

  329. doggieman789 February 28, 2014 9:36 am  Reply

    I absolutely love this mod, its one of my all-time favorites, but for some reason the favorites key ( ~ ) doesn’t work for me. I’ve tried all kinds of stuff, and there’s no option to change it in the options menu ingame. I’m using Mac OSX 10.6.8, if that makes a difference. If anyone knows a solution or a way to fix this in the config file, anything, please let me know. I would love to be able to open the favorites menu and select favorite morphs. Thanks!

    -doggieman789

  330. doggieman789 February 28, 2014 10:08 am  Reply

    Also, where exactly IS the config file??

    • Ally1177 March 31, 2014 10:04 am  Reply

      .minecraft folder, config folder, there’s a cfg file in there called Morph.

  331. MiaMaya March 2, 2014 5:54 am  Reply

    What version of forge do i use???

  332. Patience March 2, 2014 6:33 pm  Reply

    Will there be (or is there currently) a way to remove the flight ‘ability’ completely? I have found that even the larger creatures with flight are too “convenient” my players rush to get to the nether for flight as soon as I start a new map. they aren’t even mining obsidian anymore. they are getting a bucket and placing lava source block by block to make portals now. one of the comments read that you needed to kill the enderdragon to get flight, how can I turn that on?

    before some one screams config… my early flight setting is already changed

  333. mateus March 2, 2014 9:20 pm  Reply

    vocÊ não poderia fazer esse mod para o minecraft 1.5.2?? é porque eu só consigo instalar mods no 1.5.2 e eu queria jogar esse mod com mo creatures

  334. Cull March 2, 2014 9:39 pm  Reply

    I played this Mod in 1.6.4, my best morph was Zombie Pigman, Blaze, Cave Spider and Enderman! So i want it to 1.7.2 now!

  335. Cull March 2, 2014 9:40 pm  Reply

    I played this Mod in 1.6.4, my best morph was Zombie Pigman, Blaze, Cave Spider and Enderman! So i want it to 1.7.2 too.

  336. XQSRage March 2, 2014 9:41 pm  Reply

    Hi, is it possible to put the mod on a server?

  337. Araknak March 3, 2014 11:30 pm  Reply

    How can i prevent an automatic change after every kill?

    • oorih March 12, 2014 12:15 am  Reply

      you need to go to the config file and change it there check on youtube for tutorials

  338. JGOX2 March 4, 2014 1:01 am  Reply

    Hi there, Morph looks amazing! I am trying to install it with ‘Mo Creatures 1.7.2 on a 1.7.2 Forge – can I do this or does Forge and ‘Mo Creatures have to be 1.6.4? THANK YOU, you rock!

  339. Hoagie39 March 4, 2014 7:36 am  Reply

    2 Things: A, does this need IchunUtil? and B, does it work for 1.7.2 yet?

  340. :( March 4, 2014 8:16 pm  Reply

    Hi there. This mod is amazing but it has some bug. I can’t fly with my bat in survival. Why? Pls help me or update it.

    • oorih March 12, 2014 12:16 am  Reply

      do you have uper heroes unlimited mod too?

    • Ally1177 March 31, 2014 10:06 am  Reply

      Config file! Enable early game flight.

  341. yaderx1 March 5, 2014 5:13 am  Reply

    update to 1.7.2 please

  342. Orepheus March 5, 2014 11:53 am  Reply

    Okay, I can;t get into the morph menu. Help?

  343. RedSnivy March 5, 2014 11:27 pm  Reply

    Is there a way to set permissions to this? I want to use this on my server, but if we cant make it to where only the owners/admins can use it, i won’t be able to use it on my server.

  344. LegendPT March 11, 2014 1:43 am  Reply

    I cant change to another mob, i use any key of the keyboard and dont work… i changed to 0, / , enter , and nothin works :(

  345. Ribyx Ellis March 12, 2014 7:40 am  Reply

    If and where is the config file for the hostile mods thing, iv tried to find it but cant, can someone help me pls.

  346. Mabra March 12, 2014 7:56 pm  Reply

    What are the keys on normal keyboard (AZERTY)?

    • plurp April 17, 2014 9:25 am  Reply

      …QWERTY is a normal keyboard, the heck is AZERTY?

  347. Alluthekid March 12, 2014 11:32 pm  Reply

    why i cant fly whit bat

    • Gordypoo March 21, 2014 8:34 am  Reply

      You have to go to nether first I think

  348. HELP!!!!!!!!!!!!!!!!!!!!!!!!! March 12, 2014 11:59 pm  Reply

    download broken

  349. Kooldog March 13, 2014 7:55 am  Reply

    Not to be annoying, but why hasn’t it been updated for 1.7 yet?

  350. Breukie11 March 13, 2014 2:16 pm  Reply

    Hey i have a question. If i play on multiplayer with friends (we all have that installed, on the server too) the kill some animals, morph us to this animals. But later we cant morph us anymore.whats the reason?

    Thanks

  351. jaidanj March 14, 2014 9:01 am  Reply

    I downloaded the mod but i cant figure out how to morph. I am on single player and i switched to survival and creative to see if that worked. i cant morph. everything else works cept for morphing
    thanks

    • catchthepig March 15, 2014 12:35 am  Reply

      i have the same

  352. Yolomcswagins March 14, 2014 2:50 pm  Reply

    Is there an easy way to install if so do say as im terrible at installing stuff :)

  353. catchthepig March 15, 2014 12:35 am  Reply

    i cant morph i’m pressing the key but it wont work

  354. blabberhabber456 March 15, 2014 12:41 pm  Reply

    I need this mod and I’ve tried disabling adfly. It’s not working. No matter what mod I try. But I like this mod a ton. I need another download link for it. Please help. Thank you.

  355. thor400 March 16, 2014 12:33 am  Reply

    plz update to 1.7.2? i LOVE this mod

  356. ProoFWarrioR March 16, 2014 2:05 am  Reply

    1.7.2 please !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    • zant5 March 17, 2014 2:25 am  Reply

      You can downgrade your minecraft in the game client menu. Go to “Edit Profile”, and change “Run Current Version” to whatever previous version you want to use.

  357. Kaiden Worthington March 17, 2014 4:03 am  Reply

    iChun, you make the absolute best mods I’ve seen in a very long time :D I’m so happy how successful you are. As much as I would love to Donate, I’m broke. Sorry D:

  358. tyron carboon March 20, 2014 5:28 pm  Reply

    i see my player hand when i’m a bat. whats wrong????

  359. Beau Bauman March 21, 2014 8:06 am  Reply

    I think that bats should be given a night vision effect beacause bats can see in the dark i also thing that spiders should move through cob webs faster.

  360. Gordypoo March 21, 2014 8:32 am  Reply

    Does anyone know how to install this on hexxit

  361. GregetMan March 21, 2014 12:03 pm  Reply

    I just got a free Minecraft gift code from http://freeminecraftgiftcode.net

  362. Batman March 21, 2014 7:07 pm  Reply

    How do u teleport as an enderman? plzzzzzzzzzzzzzzzzzzz help.

    • Kooldog March 31, 2014 12:43 am  Reply

      you can’t

  363. thewolverine March 22, 2014 11:23 am  Reply

    how do i make it so i dont change into a mob right after i kill it?

    • Ally1177 March 31, 2014 10:08 am  Reply

      Config file and disable instamorph

  364. Alex March 24, 2014 1:33 am  Reply

    if i’ve got minecraft 1.6.4 which download option should i choose?

    • Pikachu0707 March 26, 2014 1:46 am  Reply

      The latest build. 7.1

  365. SalamanderBreath March 24, 2014 2:57 am  Reply

    Is there any way to disable auto morph after killing mobs?

    • Ally1177 March 31, 2014 10:09 am  Reply

      Go to the config file and disable instamorph.

  366. sondrex76 March 24, 2014 5:32 am  Reply

    I have a suggestion: add a feature that makes it so when you morph to a bat (or anything that can fly maby?)you only have three inventory slots, all the others dissapear and all the items get taken on the ground, the items that go to the ground include armor, this would be one way to balance free flying in a different way then the wither thing.

  367. Pikachu0707 March 26, 2014 1:46 am  Reply

    First I just want to say I love this mod. I think it would be really cool if wolves had a speed boost and got haste/strength when hit. Thanks!!

  368. Seb March 28, 2014 7:03 am  Reply

    por que no lo actualizan a la 1.7.2

  369. cameron furr March 29, 2014 5:03 am  Reply

    i dont know how to download this can someone help?

  370. LanCeeXD March 29, 2014 11:14 pm  Reply

    Morph 0.7.1 for 1.6.X. *loads mod* You need Forge 9.11.1.945. What version is that for? 1.6.4. REALLY?!

  371. BigHagrid March 30, 2014 12:07 am  Reply

    PROBLEM: If you are running this on a Mac there is the problem of the Favorites Key (~) not being recognized by the mod. FIX: On the Mac version of Minecraft the keycode for (~) is 144 not the default 41 that is in the config file. You need to locate the config file and change the value of the Favorites key from 41 to 144 and restart your client.

  372. cra March 30, 2014 6:55 pm  Reply

    please update mod 1.7.2

  373. Eli March 31, 2014 5:20 am  Reply

    In version 0.7, fire resistance wasn’t working for me, on any mob (no, it wasn’t a config problem.) I just got 0.71, and now it works fine

  374. ErnestAndDylan March 31, 2014 5:46 am  Reply

    Can you make a config for morphing speed please? Morphing is really slow

  375. tyler March 31, 2014 9:10 pm  Reply

    hey, i was wondering when you would make the hats mod work with morph, just saying it would be sweet to be a bat in a hat

  376. Jaketheblake April 3, 2014 2:55 am  Reply

    Could you make it so if you’re a enderman you hold blocks?

  377. iChun April 5, 2014 9:22 am  Reply

    I am discontinuing this mod

    • alsomefirebird April 6, 2014 9:26 am  Reply

      cant u just try to work on it everyone loves this mod

    • jonasgo April 17, 2014 12:47 am  Reply

      please every1 loves it

    • lava731 April 18, 2014 3:13 am  Reply

      i knew it

      • lava731 May 2, 2014 8:01 pm  Reply

        i just realized that is not ichun, ichun has a picture.

    • jpman11 May 2, 2014 3:36 am  Reply

      noooooooooooooooooo
      i was hoping for an update to 1.7.X :(

  378. alsomefirebird April 6, 2014 9:24 am  Reply

    wait wut ichun ur stoping the mod!

  379. alsomefirebird April 6, 2014 9:24 am  Reply

    wait wut ichun ur stoping the mod! how come

  380. 1 April 6, 2014 5:32 pm  Reply

    When it’ll be updated to 1.7.2?

  381. EnderGamer April 6, 2014 6:38 pm  Reply

    Who bought it?

  382. lily sharp April 7, 2014 9:27 am  Reply

    Every time I look at a mod to change into it, it says that im not looking at a morph able mob I have tired this multiple times on a bunch of different mobs and it is still not working. can you maybe respond back to me if you have a way to fix it

  383. Huibuu April 7, 2014 11:40 pm  Reply

    make a 1.5.2. version please
    Need it for Hexxit

    • ingot_crafter May 3, 2014 12:24 am  Reply

      same reason

  384. Sodorboy April 9, 2014 8:52 pm  Reply

    Can you make it 1.7.2?

  385. indivisible April 11, 2014 5:32 pm  Reply

    Fix for EnderDragon compatability while preserving BossMorphs enabled. Edit morph.cfg:

    S:blacklistedMobs= net.minecraft.entity.boss.EntityDragon, chylex.hee.dragon.EntityDragon

    That includes the HarcoreEnderExpansion Dragon. Add any other mods’ Dragons in the same fashion.

    Very surprised that isn’t set by default in the configuration as it’s really a game breaker for worlds/servers without teleporting. Let admins/players opt to enable it if they wish.

    • Derpalicious May 3, 2014 11:01 am  Reply

      How do I do this with dragon mounts?

  386. DARisHERE April 12, 2014 9:41 pm  Reply

    This was the best minecraft mod out there and it wont be updated for newer versions. it makes me sad ): I hope someone else will pick it up and update it.

  387. Dynabomb123 April 13, 2014 11:36 pm  Reply

    I can’t morph when I kill something. Please Update.

  388. big b April 16, 2014 7:42 am  Reply

    adfly captias don’t work even when you put the right answer in

  389. Влад April 16, 2014 5:14 pm  Reply

    как качять?

  390. jonasgo April 17, 2014 12:46 am  Reply

    where can I download it for 1.7.5 ?

    • lava731 April 26, 2014 7:49 pm  Reply

      it is not released for 1.7.5 1.7.2 1.7 or any other releases other than 1.6.x

  391. kittens33 April 17, 2014 6:12 pm  Reply

    dis mod I installed it and I oped minecarft when i did that ited whent on minecraft and then it carshed someone help me

    • Delta May 19, 2014 8:10 am  Reply

      What the fuck does any of that even mean? I seriously can’t understand a single part of that sentence.

  392. jack April 18, 2014 1:04 am  Reply

    my mine craft crashes every time i start up the launcher ever since i downloaded your mod

  393. jack April 18, 2014 1:05 am  Reply

    my mine craft crashes every time since i down loaded your mod

  394. jack April 18, 2014 1:08 am  Reply

    java.lang.NoSuchMethodError: net.minecraft.client.gui.GuiCreateFlatWorldListSlot.(Ljava/lang/String;I)V
    at mod_HariboteAirCraft.(mod_HariboteAirCraft.java:29)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    at java.lang.reflect.Constructor.newInstance(Unknown Source)
    at java.lang.Class.newInstance(Unknown Source)
    at cpw.mods.fml.common.modloader.ModLoaderModContainer.constructMod(ModLoaderModContainer.java:496)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

  395. jack April 18, 2014 1:09 am  Reply

    never mind

  396. John Martinez April 19, 2014 1:40 am  Reply

    Will This Work With Custom NPC’S?

  397. Aurian Jones April 19, 2014 5:01 pm  Reply

    Great mod Ichun. I toyed around with the 0.7.1 version (aka the latest) and while I did have issues with not seeing the morphs (or myself) I did find it quite fun after I got around that to use it while working on my base. the bat is so useful when you have flight to do work with pipes.

    However.. I also been reading and Well. everyone asking of how to fly or how to get mob abilitys or hostile mode.. click the link and do some reading. it helps with whats allready been said.

    But back to the point.. Ichun. with the 1.6.4 is there a way with the API to give mod mobs the abilitys they should have. I want to put Chococraft for walkin in the nether, the purple would be great there. (invulnerable to fire/lava and the chicken style floating)

  398. ProoFWarrioR April 20, 2014 3:54 am  Reply

    1.7.2 PLS PLS camoon !!1!!111

  399. Lewis Conetta April 20, 2014 11:50 pm  Reply

    I wish there was a way to control if you want to kill the mob because when I’m just playing on survival killing mobs then turn into a mob when i don’t want to Change this plz iCHUN :(

    • killer6526 April 21, 2014 12:15 pm  Reply

      Lewis U Can Chang Your Settings
      Helpful Coment ;)

  400. killer6526 April 21, 2014 12:13 pm  Reply

    Its A Great Mod Now I Play MORPH Hide And Seek With My Friends

  401. matthew April 22, 2014 12:14 am  Reply

    why not add a selective morph function like only morphing part of your body for example wings of an ender dragon

  402. JustinHDos April 22, 2014 7:32 am  Reply

    You should add in the sub-settings feature you can choose the morphing animation for your player (can be seen in multiplayer w/out others enabling it). Like one could be the Danny Phantom thing or the player ‘liquifys’ and grows out of the ‘puddle’.

  403. Monster301 April 22, 2014 6:07 pm  Reply

    Ypdate it to 1.7.2 please!!!

    • ProoFWarrioR April 25, 2014 3:56 am  Reply

      PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS

  404. Michael April 23, 2014 1:05 pm  Reply

    hi

  405. Le Me April 24, 2014 1:46 am  Reply

    Cool

  406. ProoFWarrioR April 24, 2014 5:25 pm  Reply

    When will 1.7.2
    1.7.2 PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS camoooon camoooon camoooon camoooon camoooon camoooon camoooon camoooon camoooon camoooon camoooon

  407. ProoFWarrioR April 25, 2014 3:56 am  Reply

    1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2 1.7.2

  408. alsomefirebird April 25, 2014 12:47 pm  Reply

    Hey can u just update it this last time for 1.7.2 if you please can atleast will u please!!

  409. Stupid MineCraft Is Stupid April 26, 2014 1:53 am  Reply

    MineCraft keeps crashing and putting random unknown blocks in my game the hell?

  410. Me April 27, 2014 6:54 am  Reply

    Can u plz make it for 1.5.2!!!!

    • ingot_crafter May 3, 2014 12:24 am  Reply

      Yes please do

    • Axel May 17, 2014 9:21 pm  Reply

      Make 1.5.2 version PLZ i’m blocked in there

  411. PsychicNovaMC April 27, 2014 8:37 pm  Reply

    Please add you can explode as a creeper

  412. Xenomorph April 28, 2014 5:48 am  Reply

    This mod and Alien vs. Predator are my favorites, please, update this mod for 1.7, please guy ! And thanks for create this mod !

  413. Electroshock11 April 28, 2014 10:30 pm  Reply

    Please Update this mod to 1.7.X so i can play with it on my 1.7.2 server.
    Thanks.

  414. TechLvL April 30, 2014 1:16 pm  Reply

    Some help? I accidentally removed the… thing, I pressed the wrong button. How can I get it back on?
    It would be good if there would be option to toggle it, not just to remove it.

  415. DeathHammer000 May 2, 2014 1:35 am  Reply

    Hi, this mod is a brilliant mod. However, when I use TheYouWillDieMod, it doesn’t group entities of different levels (even if they’re the same entity, purely because it relies on the entity name).

    Because of this, I’d say that support for this mod (and other mods that add boss variations of mobs) is needed.

    Thanks.

  416. DeathHammer000 May 2, 2014 2:19 am  Reply

    Also, The King and The Prince should have flying abilities. I can’t fly whilst morphed into them.

  417. DeathHammer000 May 2, 2014 2:20 am  Reply

    Sorry for triple posting. I meant the dragons from OreSpawn.

  418. jpman11 May 2, 2014 3:32 am  Reply

    someone update to 1.7.X PLEASE!! =D

  419. Deathstar May 2, 2014 9:47 am  Reply

    How do i download

  420. ingot_crafter May 3, 2014 12:22 am  Reply

    Can you include the older versions such as 1.5.2

    • lava731 May 6, 2014 6:46 pm  Reply

      he said he was never going to do that

      • lava731 May 6, 2014 6:47 pm  Reply

        also there are no versions for 1.5.2

  421. CD13 Official May 3, 2014 5:16 am  Reply

    I really love this mod because its so fun to mess around with it, and I have countless morphs. I just wanted to point out a tiny little problem I had since 1.7.6 came out. I don’t know if this happens to anyone else, but my Minecraft keeps on crashing when I try to run the mod. Maybe when you update the mod, can you fix that if it does happen to anyone else? Thanks /\_/\

  422. pabthelamb May 3, 2014 3:55 pm  Reply

    please remove the creeper host support links i cant dowload the mod when i click 0.7.1 it makes me buy a server

  423. chandler May 3, 2014 10:43 pm  Reply

    can u make it for forge 1.7.2

  424. Maz31 May 5, 2014 4:39 am  Reply

    How do you favorite a Morph?

  425. justzach15 May 5, 2014 5:42 am  Reply

    where the link to download the mod Where!!!!!!!!!!!!!!!!!!!!!

    • lava731 May 6, 2014 6:46 pm  Reply

      its next to abilities

  426. justzach15 May 5, 2014 5:43 am  Reply

    Really Wow this mod is Stupid of the bugs

    • lava731 May 6, 2014 6:45 pm  Reply

      its still in beta

  427. lava731 May 6, 2014 6:51 pm  Reply

    everyone asking for him to update to 1.7.2, ichun is the only one working on this mod, and updating mods to 1.7.2 is hard because 1.7.2 has changed a lot of code lately and he cant just magically make it 1.7.2 so everyone asking will have to just shut up and wait.

  428. Mark May 6, 2014 7:50 pm  Reply

    Hi,
    is it possible to limit fly morphs abilities ? I mean not to disable fly but just to make it leas apealing.
    For example make it super slow or alow to fly only for few seconds.

  429. sneezycheesy May 6, 2014 9:11 pm  Reply

    hey, this mod is really good, but how can i put hostile off? so mobs dont attack me…

  430. USSNebraska May 8, 2014 11:43 pm  Reply

    DUDE!!!!!!!

    What if you could slow the speed in which you morph? That would be good for machinimas.

  431. Confused May 10, 2014 4:41 am  Reply

    Is it supposed to try and redirect me every time I visit the page? Direct download link please.

  432. JEDi Gaming May 10, 2014 11:00 am  Reply

    Well done IChun!
    It’s one of my favorite mods till now!
    Can you also please make it compatible with MC 1.4.7 (FTB Ultimate), It would mean me alot.

  433. sophiewuvzminecraft May 11, 2014 10:01 pm  Reply

    what version do u need for your server please tell me IM STUCK

  434. scullcrusher May 14, 2014 12:34 am  Reply

    i really love the mod but please update to 1.7.2

  435. BigBoss May 14, 2014 12:48 am  Reply

    Maybe noone will read this but ill put it anyways
    SERIOUS GLITCH! not sure if its this mod messing up for me but (almost) all mobs in my world are messed up like their feet are their heads etc.
    Mod conflict? i have more mods: Optifine, CodeChicken Core Not enough items, Copious dogs, DrZhark’s customSpawner,DrZharks Mo’Creatures Mo and of course, Morph. I know its a long comment but im kinda getting bugged by it. Thanks for Reading.

  436. mattew May 14, 2014 6:58 pm  Reply

    how do you get the mod?

  437. cj89898 May 15, 2014 7:38 am  Reply

    Hey I got a great idea! There should be a command that is /mu . What that does is morph unlocks the entity you type in.

  438. SkullyScorps May 15, 2014 9:06 pm  Reply

    hey dude, i was wondering about something. when ever i go to the config file and change the hostile ability for it to be that no mob sees me. it seems this doesn’t apply to spider ghasts and blazes. im not sure if this is a bug or if its whats ment to happen. like i don’t know, spiders have a radar on whats their own and who’s a fake?

  439. XKillerBrainX May 15, 2014 9:44 pm  Reply

    ichun your mod is awesome but can`t you make new abilitied like teleporting of endermen,explosion of creepers,throwing heads of wither, etc. or in servers,other players cancride us if we morph into a mountable mob.

    Note:Please make thus updates for 1.7.2

  440. dd5643 May 16, 2014 4:01 am  Reply

    when will this be updated to 1.7.2

    • SkullyScorps May 17, 2014 11:36 am  Reply

      in 1.7 a lot of coding changed in the default minecraft. and it takes a lot of effort to change the mod and update it with a new method of coding

  441. Xenvar May 18, 2014 7:07 am  Reply

    Is it possible to disable smart moving while morphed? It can cause some real odd bugs such as:

    -dissappearing while crawling
    -getting stuck in walls while flying
    -issues while swimming
    -probably more I haven’t noticed, in general it does not work outside of the default player (not that I would expect it to)

    Now there may be nothing you can do about it but I figured it would be good to know as far as incompatibilities go. Morph still functions as intended though from what I can tell.

    On a side note I really like how you added the optional config requiring player to kill the Wither for the flight ability. This gives and actual purpose to the Wither and is wonderful when combined with the gravestones mod to give the Wither its own dungeon. Very nice for servers that include the mod, as well as the other balance config options provided. If it were not for those I sadly wouldn’t want to play a survival modpack or server with it.

    Thanks for all the work on this mod and many others, keep up the good work :)

  442. Xcavator May 18, 2014 12:10 pm  Reply

    Problem download the API here. error 404, page not found. I cant play with other mods right now….

  443. Brandon May 19, 2014 2:27 am  Reply

    I am using morph mod 0.7.1 beta and whenever I become a bat, I am not able to fly. I play with the Yogscast Complete Pack and I am not sure if it is the pack or not. I read some of the files in the mod itself and it said to report if the local file, or files, are not being used and I don’t think they are. Can you please help?

  444. Tom May 19, 2014 9:49 am  Reply

    Question: what’s the future looking like for getting this for 1.7.4? What’s the plan for continuing in this mod? (Yes, I’ve read the planned details, but I want to know if it will be out for 1.7.4 or if you’re waiting for a future update)

  445. yusuf May 20, 2014 1:15 am  Reply

    wow this mod was to cool it can turn you aything

  446. yusuf May 20, 2014 1:18 am  Reply

    okay polo

    yusuf

    stuid

    man

    hyy

  447. keksdose May 20, 2014 2:31 am  Reply

    hey,
    I see on “ß” (german) all my morphs but i cant morph, if i klick on it. Can u help me? i dont know why. somethings it works and sometimes not. :(

  448. Ethan May 20, 2014 5:31 am  Reply

    I don’t know how to change back into myself, can someone help me

  449. Legokid84 May 23, 2014 5:34 am  Reply

    Icun can u update the mod to 1.7.2 please it’s me legokid84 needing the Morph mod for 1.7.2

  450. dragonnix87 May 23, 2014 9:38 am  Reply

    iChun how do you add abilities to other mods with morph I been searching but haven’t found anything that helps me at all

  451. shmanderson May 26, 2014 8:43 am  Reply

    It keeps on crashing d I need 2 download something else?

  452. Shandon May 26, 2014 12:07 pm  Reply

    Can 1.7.2 be out already :/ I’m pretty sure we’ve all been waiting forever by now :p

  453. alsomefirebird May 26, 2014 1:06 pm  Reply

    ichun can u please update this mod man everyone wants this one 2 b updated it would b popular if u do. on planetminecraft and other places it will b popular so please update it i beg well we all do we beg u to update it

    • lava731 May 27, 2014 7:22 pm  Reply

      im not begging, ichun can take his time if he wants. also, its hard to understand you.

  454. MiningDomo May 27, 2014 12:09 am  Reply

    Does anyone know what the super fast flying button is?

  455. BryanTIK May 27, 2014 8:22 am  Reply

    can u make a 1.5.2 version for the people that have cracked version

  456. PLEASE READ! - Percy May 27, 2014 1:30 pm  Reply

    What if you added a new gamemode, eh eh? Like called PET MODE. Basically, you choose an animal you can tame like wolf or horse at the beginning and then a house is randomized for you and your owner. They can have random chats like “Be back soon , I’m going to the shops.” Certian blocks are added like for horses, hay bed… etc. Get it? It seems hard but is worth it. It will get sooooooooo many hits playing a whole game as an animal.

    • lava731 May 27, 2014 7:20 pm  Reply

      that is not what this mod is about.

  457. Joshua Benton May 27, 2014 6:58 pm  Reply

    Squid it buggy..

  458. Ads May 27, 2014 9:28 pm  Reply

    How do you get to the config file? I can’t find it

  459. AtomicNuke53 May 28, 2014 7:32 am  Reply

    Can you please update to 1.7.2? I would love it if you did :D.

    P.S. You are an amazing mod author. Very creative.

  460. JUNTNT May 29, 2014 3:51 am  Reply

    Its pretty sick if u use this mod with dr zharks mo’s creatures

  461. fred evans May 29, 2014 4:55 am  Reply

    it wont let me change anything in the config file

  462. WHAT IS THE (SQUARE BRACKET) KEY????????????? June 1, 2014 4:39 pm  Reply

    CANT ANY OF YOU SHOW A PICTURE??? IS IT THE (HOME) OR (END) KEY?? NO!!!! I TRIED EVRYTHING!!! HELP ME YOU SONS OF RETARDS!!! WHY DO YOU HAVE TO LIE ABOUT IT??? CANT YOU JUST SHOW US THE REAL KEY THAT YOU USE??????????????!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  463. WHAT IS THE (SQUARE BRACKET) KEY????????????? June 1, 2014 4:40 pm  Reply

    CANT ANY OF YOU SHOW A PICTURE??? IS IT THE (HOME) OR (END) KEY?? NO!!!! I TRIED EVRYTHING!!! HELP ME YOU SONS OF RETARDS!!! WHY DO YOU HAVE TO LIE ABOUT IT??? CANT YOU JUST SHOW US THE REAL KEY THAT YOU USE??????????????!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!?!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    • lava731 June 2, 2014 8:46 pm  Reply

      its right next to p its this key [ or { or ] or }

    • F3RNY June 23, 2014 8:55 am  Reply

      Are you retarded?

  464. yusuf June 4, 2014 1:46 am  Reply

    jk

  465. UnKnowNOoo June 4, 2014 2:02 pm  Reply

    WHAT IS THE MOD TO HAVE FAVOURITES? MINE IS NOT WORKING

    • UnKnowNOoo June 4, 2014 2:11 pm  Reply

      If i Press this ~ nothing happend HELP PLS ANYONE WHAT IS THE MOD OR SOMETHING

  466. Gamer June 5, 2014 10:58 pm  Reply

    Can you update this mod to 1.7.2 please.

  467. CreepthehissRB June 7, 2014 5:14 pm  Reply

    I installed morph and orespawn but the mob abilities of the orespawn mobs WONT WORK! is there something i forgot to do?

    • CreepthehissRB June 14, 2014 10:55 pm  Reply

      waiiiit a second….i just put d morp from CRAZYCRAFT and copied it into my mods folder AND IT WORKS Y?
      Y does it work for modpacks like crazycraft and not wen downloaded?!?!

      • egg July 2, 2014 4:44 pm  Reply

        Because CrazyCraft has a better version then you can download on your computer. Seriously people! Can anyone here even read the words ‘DOWNLOAD’?

  468. NoName June 7, 2014 11:21 pm  Reply

    Can’t transform into wither :(

    • egg July 2, 2014 4:44 pm  Reply

      Enable it in the configs

  469. legokid84 June 9, 2014 6:46 am  Reply

    ICHUN UPDATE THE MORPH MOD to 1.7.2 bro

  470. kettdevil June 9, 2014 12:51 pm  Reply

    I cannot get this mod to work on my private server. I have killed everything i can to ensure that its more than passive mobs. When i hit the [ ] keys i get a blank box and nothing else. I searched for an answer but can’t seem to find 1 so any help would be greatly appreciated and thank you for your time

    • kettdevil June 9, 2014 12:55 pm  Reply

      *EDIT* i use FTB Ultimate and downloaded the server from the launcher. It is version 1.6.4 with Morph 0.7.1. I have uninstall reinstalled and restarted more times than i can count. Once again thank you for your time

  471. ME HAH June 10, 2014 6:22 am  Reply

    WHY ENDERMAN NO TELEPORT

  472. bnfgh June 10, 2014 10:33 pm  Reply

    Make a 1.5.2 version. Please.

    • cricko96 June 12, 2014 10:48 am  Reply

      1.5.2? Are you running on Internet Explorer or something?

      • Someone July 1, 2014 6:58 am  Reply

        Well, some people, including me, use 1.5.2 for mods and 1.6.2/1.6.4/1.7.2 unmodded.
        Sometimes is better to have a Minecraft to test things, like mods, without having it all modded…

  473. Aviansie June 12, 2014 9:00 am  Reply

    awaiting 1.7.2, im sure you’re working on it so i wont whine like other people will, seems like a great mod though ! :)

  474. Legokid84 June 14, 2014 8:50 pm  Reply

    This mod is epic and can u tell me when it’s done updating

  475. Nate June 15, 2014 12:01 pm  Reply

    when i kill something i dont know how to change into it after i turn back to normal

  476. zombiesweat June 16, 2014 9:24 pm  Reply

    Can I use this mod in my modpack?

  477. Thatguyoverthere June 17, 2014 12:32 am  Reply

    It would be cool if you could add an option in the config so you can only be morphed for a certain amount of time that could be edited like 5 min. or 10 or 30 seconds for example

  478. QQQ June 17, 2014 4:12 am  Reply

    plz make a 1.7.2 version

  479. Peter Lef June 17, 2014 8:16 pm  Reply

    hey iChun you are probably already doing so but if not can you please update this mod to 1.7.2?

  480. lionxd June 18, 2014 10:14 am  Reply

    mano quando vai ser para 1.7.2 ???? muitos mods ja
    sao para essa nova versão no forje !!!!!! seria muito
    legal o morph tb ser =D

  481. Juan June 19, 2014 12:47 am  Reply

    Espero que si actualicen a la 1,7,2 estaría genial.

  482. DarthDestructus June 20, 2014 10:01 pm  Reply

    I love this mod!!!!!!!!!!!!!!!!!!!!!

  483. AJ June 20, 2014 11:09 pm  Reply

    Can you please make a version that works with hexxit? when i try to put the mod with hexxit it says i need forge version 9.11.1.945 but i have it. Thanks iChun if you read this you are the best modder.

  484. Xenomorphjedi June 21, 2014 9:03 am  Reply

    Can you please make this for 1.7.2 I would gladly appreciate it and it would be awesome for my server.

  485. F3RNY June 23, 2014 8:58 am  Reply

    Everyone calm their shit. He’s working on 1.7.x it was a big update. So stop asking him

  486. Dezmo June 23, 2014 12:58 pm  Reply

    why can’t i download the mod?! it just gives me a useless “compressed zip folder” file! help? anyone?

    • Tyler June 25, 2014 11:50 am  Reply

      Somewhere in the Morph config file. Look there.

  487. roberito June 26, 2014 11:54 am  Reply

    hey i have done the config and all but in my modpack no matter what morph i morph into spiders and spider like monsters attack me and i have it set to mobs of same attack me but others dont but im still attacked what do i do

  488. roberito June 26, 2014 11:55 am  Reply

    also you should make the comments flipped so newer ones are at top otherwise most ppl dont see the newers comments

  489. awesome June 26, 2014 1:43 pm  Reply

    IDIOT!!! Make the mod also for 1.7 !!!!!!

  490. enderman1 June 26, 2014 1:58 pm  Reply

    plz update it

  491. jochriz June 26, 2014 3:40 pm  Reply

    hey you know what theres still so me problems about thi tho cus when you shap sheft you some times out of shap so i guss you should fix it anyway

  492. jtdemille June 27, 2014 1:30 am  Reply

    Small bug, my morph doesn’t show

  493. jojo2012 June 27, 2014 2:57 am  Reply

    when we gonna get 1.7.2

  494. coblerz June 27, 2014 8:50 am  Reply

    when is there going to be 1.7 version

  495. jup June 27, 2014 4:16 pm  Reply

    this doesent work cuz its a zip

    • lava731 July 6, 2014 6:30 am  Reply

      all mods are zips and jars, mostly normal mods are zips and most api are jars

  496. Legokid84 June 27, 2014 11:39 pm  Reply

    Ichun is not a idiot. He is smart.

  497. Me High June 28, 2014 12:01 am  Reply

    pls make this mod version 1.7.2 !

  498. mechafire789 June 29, 2014 5:30 am  Reply

    Update to 1.7.2?

  499. the basketball jesus July 1, 2014 2:33 am  Reply

    please update i love this mod sooooooooooooooooooooooooooooooooooooo much please i willl do anything

  500. Someone July 1, 2014 6:51 am  Reply

    Not sure why, but when I seen this mod I started to think of [PROTOTYPE] :D

  501. Legokid84 July 1, 2014 7:13 am  Reply

    Ichun remember the ender dragon was on the boat ….
    Plz update 1.7.2

    TYTDCJ
    /
    /–—_

  502. SomeoneWhoIKnow July 1, 2014 7:22 am  Reply

    Please keep it on 1.6.4/2 just for a bit longer if you were gonna update it of course :)

    • Fat July 3, 2014 6:29 am  Reply

      Are you retarded?

    • lava731 July 6, 2014 6:28 am  Reply

      finally some one asks a different question!

  503. egg July 2, 2014 4:42 pm  Reply

    Ichun, I have looked into the config file and I cannot fly as any mob D: Pls help

  504. Evan July 3, 2014 5:43 am  Reply

    what version is the newest

  505. Legokid84 July 3, 2014 10:06 am  Reply

    1.7.2 bro!

  506. Legokid84 July 3, 2014 10:08 am  Reply

    1.7.2

  507. Ian hardman July 4, 2014 1:59 am  Reply

    when you update this to 1.7.2 can you have a button that has an ability like f or something like if you are a creeper you hit f and you die and explode

    • lava731 July 6, 2014 6:27 am  Reply

      the morph mod is still for 1.6.4 and 1.6.2, those are the only versions it is for, the latest one is 1.6.4

  508. Puppyluvr21 July 4, 2014 11:52 pm  Reply

    Ichun I am trying to get your morph mod I got it downloaded and put into the mods fold, but it keeps crashing my game could you fix this please?

    • Fat July 5, 2014 8:11 am  Reply

      Are you retarded?

  509. Legokid84 July 6, 2014 8:44 am  Reply

    Ichun is not retarded!

  510. Robson de Vargas Lang July 6, 2014 8:13 pm  Reply

    makes this same mod for all versions of minecraft. I’m very good mod congratulations.

  511. Julian July 8, 2014 7:57 pm  Reply

    The abilities of the mobs do not work, like if you are a chicken you just get fall damage. THE ABILITIES DO NOT WORK!!! I used the new unfinisht version

  512. Peggin July 9, 2014 12:28 am  Reply

    Please update to 1.7.2 please and maybe add taht if your a hostile mob that other hostile mobs will not attack you but friendly mobs will not like pig, cow, sheep I mean like attacking mobs, eg. Iron Golem, Snowman ect.

  513. Tasin_cz July 9, 2014 3:53 am  Reply

    Please :(( update this mod for version 1.7.2 :(( I LOVE THIS MOD :** :(

  514. Legokid84 July 9, 2014 11:25 pm  Reply

    Thank u

  515. arian July 10, 2014 9:03 am  Reply

    i really want this mod i love it :)

  516. alsomefirebird mancipe July 10, 2014 12:29 pm  Reply

    omfg he updated it im so thank full thx ichun hey 1 question how do u get the favorite menu and the menu to control the controls?

  517. Voidshade July 10, 2014 6:22 pm  Reply

    I downloaded this mod long ago. When I kill an animal, I turn into it. I can get back to my real form using TAB and ~ … but I can not turn the mobs I killed, I tried everything, CTRL, [, ], TAB and all the letters on my keyboard, I just kept clicking everything. Nothing works, some pages say that it’s the / button or \ button, but no, just nothing works.

  518. Skully July 10, 2014 10:13 pm  Reply

    What does fear do, the ability?

  519. Brazley July 11, 2014 7:07 am  Reply

    i chun dont upgrade it to 1.7.2 or 1.7.4
    do to 1.7x dude

  520. Theos82 July 12, 2014 5:20 am  Reply

    hello i’ve a big probleme: i’ve killed a bat but i can not become it when i select it and i clik on it nothing happen help me plz !!

  521. DaEpicButter July 12, 2014 11:42 am  Reply

    I have to have .jar files these are .zip files MAKE A .JAR PLZ!

  522. chris July 12, 2014 12:26 pm  Reply

    —- Minecraft Crash Report —-
    // Don’t be sad, have a hug! Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{7.10.18.1180} [Forge Mod Loader] (forge-1.7.10-10.13.0.1180.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{10.13.0.1180} [Minecraft Forge] (forge-1.7.10-10.13.0.1180.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    iChunUtil{3.3.0} [iChunUtil] (iChun-Util-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Morph{0.8.1} [Morph] (Morph-Beta-0.8.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['Player'/295, l='Morphs Survival', x=-7.50, y=70.00, z=238.50]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to ‘fml,forge’

    Have fun wih this!! I have no idea whats wrong.

  523. Bubby211 July 13, 2014 3:06 am  Reply

    When using the latest version of Morph and the Latest versions of Smart Moving and it required mods you cannot fly. You end up being forced into the block below you. You don’t suffer suffocation damage though. Even in creative if you are flying and then morph into a bat (or anything that flies) you are forced to the ground.

  524. Tucky July 13, 2014 4:40 am  Reply

    Will pixelmon work as morphs?

  525. eloc924 July 13, 2014 7:15 am  Reply

    Dude i found a glitch where when i use the Mo-cap mod and the Morphs mod i kill my duplicates of me and the morph shows up as a random someone’s skin instead of mine so can u plz try and fix the problem i u can?

  526. Guy with a problem (crashing minecraft) July 13, 2014 7:37 pm  Reply

    —- Minecraft Crash Report —-
    // Don’t be sad, have a hug! <3

    Time: 7/13/14 7:34 PM
    Description: Initializing game

    java.lang.NullPointerException: Initializing game
    at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:506)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
    at net.minecraft.client.main.Main.main(SourceFile:103)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    —————————————————————————————

    – Head –
    Stacktrace:
    at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:506)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)

    – Initialization –
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
    at net.minecraft.client.main.Main.main(SourceFile:103)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    – System Details –
    Details:
    Minecraft Version: 1.7.2
    Operating System: Mac OS X (x86_64) version 10.9.4
    Java Version: 1.6.0_65, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 35750984 bytes (34 MB) / 141635584 bytes (135 MB) up to 1065025536 bytes (1015 MB)
    JVM Flags: 1 total; -Xmx1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.03 FML v7.2.207.1110 Minecraft Forge 10.12.1.1110 16 mods loaded, 0 mods active
    mcp{9.03} [Minecraft Coder Pack] (minecraft.jar)
    FML{7.2.207.1110} [Forge Mod Loader] (forge-1.7.2-10.12.1.1110.jar)
    Forge{10.12.1.1110} [Minecraft Forge] (forge-1.7.2-10.12.1.1110.jar)
    TooManyItems{1.7.2} [TooManyItems] (minecraft.jar)
    lucky{5.0.0} [Lucky Block] ([1-7-2]_Lucky_Block_v5-0-0.jar)
    cheatingessentials{1.3.1} [CheatingEssentials] (CheatingEssentials(8).jar)
    Morph{0.3.0} [Morph] (files^Morph-Beta-0.3.0 2)
    iChunUtil{3.3.0} [iChunUtil] (iChunUtil-3.3.0.jar)
    Morph{0.8.1} [Morph] (Morph-Beta-0.8.1.jar)
    cfm{3.3.2} [§6MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.3.2(1.7.2).jar)
    RopesPlus{1.6.2} [Ropes+] (RopePlus-1.7.2.jar)
    secretroomsmod{@VERSION@} [The SecretRoomsMod] (secretroomsmod-1.7.2-4.6.3.366.jar)
    securitycraft{v1.5.7} [SecurityCraft] (SecurityCraft v1.5.7 for 1.7.2.jar)
    weaponmod{1.7.2 v1.14.2} [Balkon's WeaponMod] (weaponmod-1.14.2.jar)
    WirelessRedstoneCore{1.8.0.0} [Wireless Redstone] (WirelessRedstoneCore-1.8.0.0.jar)
    zoommod{1.2} [ZoomMod] (ZoomMod[1.7.2][1.2][Forge].jar)
    Launched Version: 1.7.2-Forge10.12.1.1110
    LWJGL: 2.9.1
    OpenGL: NVIDIA GeForce GT 640M OpenGL Engine GL version 2.1 NVIDIA-8.26.26 310.40.45f01, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Anisotropic Filtering: Off (1)

  527. BossDude1 July 14, 2014 10:25 am  Reply

    So every time i kill something in Smp I dont get the morph. Can someone help?

    • Derpalicious July 23, 2014 1:38 pm  Reply

      YES. FREAKING YES. Please, ask the modder person who made dragon mounts to make it compatible with morph.

  528. Cruaver Void Drake July 15, 2014 7:17 am  Reply

    I am using this with the hardcore end mod and well, when I acquired the paralyzed enderman it ended up spawning countless enderman holograms that still acted like enderman but didn’t move unless wet like from the rain or dropped into water.

  529. Prime July 15, 2014 10:10 am  Reply

    Dunno if I should report this here or on CustomNPCs’ thread, but when I morph into an NPC that I killed, in third person view I appear as though I’m 90% underground. Other players don’t see this.

    I play on my friend’s server, and he installed Morph there, and he says that sometimes (not always) when he joins the game, other players that are morphed are “statues.” That is, they are completely static. Their heads are always looking down and their legs don’t move when they walk. I don’t get this problem, but he does.

    I also noticed that the P.O.V. on mobs that are the same height as the player is slightly lower than when you are the player. This doesn’t apply to morphs into other players.

    • Prime July 15, 2014 10:25 am  Reply

      Ignore this comment, I didn’t think to read the whole post for a place to report bugs…

  530. bob July 15, 2014 7:20 pm  Reply

    can you please add teleporting for the ender man

  531. BakedMuffins July 16, 2014 12:00 am  Reply

    Uh, hi. Whenever I try to run minecraft with the mod installed a message pops up saying “Forge Mod Loader has found a problem with your minecraft installation. The mods and versions listed below could not be found. Forge: minimum version required is 10.12.2.1128 The file ‘ForgeModLoader-client-0.log’ contains more information” Is there any way to fix this without messing up the other mods I have installed? Sorry- I’m a bit of a modding noob here XD

  532. RocAhen July 18, 2014 6:05 am  Reply

    I always just use notepad (comes with windows) and open config with that. Works perfectly fine. But I have the OreSpawn mod, and none of the mobs I’ve killed have their abilities – moth: flying. Kyuubi: Fire Resistance…. etc. I don’t get any of their traits (and yes ability tracking is on) and I am using version 0.3.0

  533. MrPengui10 July 18, 2014 6:36 am  Reply

    Hi. I got this mod recently and tried it out. The transforming animation worked, but I never turned into any of the mobs. Is there a fix for this?

  534. CreeperExploder July 18, 2014 4:08 pm  Reply

    Hey guys, can you answer this? I just got the Morph mod (1.7.2). I Morphed into a Blaze, Ghast, and Bat, i tried on survival… I can fly. Then i quit the game when i still morphed. The next day, i launch Minecraft, i tried morphed into a Bat, i tried survival… I can’t fly… then i tried Blaze n Enderman… Both still live on water, even if survival… Can anybody fix this?
    P.S: So sorry if there’s a bad english… I’m Indonesian

  535. Xv2134 July 21, 2014 3:42 pm  Reply

    My ~ key wont work for favouriting morph I use imac can anyone help me?

  536. IVIohammad July 22, 2014 12:22 am  Reply

    did you fix the bat 1.7.2 it doesn’t fly in some modpacks did you ?

  537. tkgamer18 July 22, 2014 1:51 am  Reply

    Can you fix the bug that when you are a monster, other monsters still attack you.

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