Search Results for: iChunUtil

- Added renderLivingLabel for Morph.
- Added obfuscation strings for PiP and Morph.
- Tweaked the framebuffer helper.

This update is mainly needed by PiP. Morph is not finalized yet and may require iChunUtil to be updated again.

- Added Techne 1 & 2 model support for use of Hats and future mods.
- Fixed the same mod update notification popping up twice.
- Fixed several issues with Config files, including them saving when nothing was changed.

BackTools

  • Added Item blacklist IMCMessage event. Blacklists items to be rendered on the back if told to do so by another mod.

 

iChunUtil

  • Added framebuffer helpers. Used by Photoreal and will be used by Portalgun and AC.

 

AttachableGrinder, Photoreal, Shatter, Streak, TrailMix

  • Port to MC 1.7.

 

Torched

  • Fix gunpowder not rendering on Torch rockets.

DeathCounter

  • Fix clients requiring the mod if it’s only installed on the server.

 

Back Tools

  • Fix invisible players rendering their last tool, still.

 

iChunUtil

  • Major Config file rework. Now supports localizations. Also supports iChunUtil’s new Keybinds and a new IntBool/Colour property, and some Category stuffs.
  • SessionState feature, implemented with the configs. To be used for client sessions connecting to servers. (Aka synching of some server configs with the client).
  • Added new Keybind system (not compatible with Minecraft’s keybind system) which supports pressing/releasing of keys, and holding down SHIFT/CTRL/ALT for keybind triggers.
  • Added a glScissors helper for rendering stuff. It’s a lot cheaper than using stencils to render. Will be used in Hats.
  • Calender events helper. Will be used in mods for easter eggs! \o/
  • Moved Morph’s and Hats’ Obfuscation/Reflection stuff into iChunUtil. Therefore they will depend on iChunUtil in their respective 1.7 updates.
  • Update sliders for Hats compatibility.
  • Added a new Packet System (Memory leak fixed) that will be used by all of my mods that uses packets. Again, this includes Morph and Hats.
  • Added an mod version update checker to iChunUtil. Not your everyday mod update checker but it works. Will be used by my mods and can be used by any mods which would like to use it.
  • Removed RenderGlobalProxy class used by the experimental Antichamber mod. It will need to be rewritten to function properly in 1.7.

iChunUtil 2.2.0 has been updated for Back Tools 2.0.0.

Back Tools:

- Rewritten entirely in forge. New code, new concepts (For one, shears are no longer a “tool” that can be placed on your back).
- No longer uses ModLoader. Uses iChunUtil and MCForge now.
- Cheaper, event-driven code rather than latched entity. Should fix issues with mounts permanently.

iChunUtil updated:

- Added new in-game options menu, will only likely be used by mods updated after this update. This includes (at this time of post) Attachable Grinders, Mob Amputation, Mob Dismemberement, Torched. There is no need to update to this version unless a mod requests it.

Yep. 1.6 sucked, but those mods (in the title) are finally updated.

Lemme brief you guys about the version changes.

The version of the mod is defined by A.B.C, for example, 1.2.5, where 1 represents A, 2 represents B and 5 represents C.

From now on, for my mods:

A represents the Minecraft version the mod was made for. This means it increases every new major Minecraft update. This affects all my mods and is global. The value for 1.6.x is 2.

B represents major mod version. This increases every time there is a major change in the way the mod works which will break saves (even across Minecraft versions).

C represents minor mod version. This increases every time there is a minor change, aka a bug fix etc, and will not break saves.

For all my mods, the version number has been reset to 2.0.0.

 

Cheers,

iChun